Senior Marketing Artist

Posted Yesterday
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Manchester, Greater Manchester, England, GBR
In-Office
Senior level
Gaming • Esports
The Role
Lead creation of high-impact marketing artwork from concept to final delivery. Produce cinematic, narrative-driven imagery using the game engine and 3D tools. Collaborate with Creative Directors, Producers, and development teams, mentor artists, and maintain high visual standards across digital, print, social, web, and events.
Summary Generated by Built In

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Senior Marketing Artist at Cloud Imperium Games, you will play a leading role within the Marketing team, shaping the visual quality of campaigns that showcase our games to players around the world. Working closely with Creative Directors, Producers, Game Capture, and Development teams, you will create compelling, story-driven imagery that brings our universe to life across a wide range of marketing channels.

We're looking for an experienced artist with exceptional visual craft, a strong understanding of composition, lighting, colour and cinematic storytelling, and the confidence to own complex creative briefs from concept through to final delivery.   
You should be highly proficient in Photoshop and the Adobe Creative Suite, with solid working knowledge of 3D packages such as Maya or 3ds Max. Experience mentoring other artists, maintaining high creative standards, and collaborating across multidisciplinary teams is highly valued.

This is an opportunity to have a direct impact on the visual identity of one of the industry's most  ambitious game projects, producing world-class marketing artwork that excites existing players, attracts new audiences and helps define the future of our games.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What does a Marketing Artist at CIG do?

  • Lead the creation of high impact marketing artwork, collaborating across Marketing and Development to bring game content to life for players, media, and partners.

  • Own complex creative briefs from concept through to final delivery, producing striking visuals for digital, print, social, web, events, and campaign marketing.

  • Capture and craft cinematic, narrative-driven imagery using our game engine, pushing visual quality while maintaining authenticity to the player experience.

  • Help raise the creative bar by mentoring other artists, sharing knowledge and championing best practices across the team.

  • Collaborate closely with Creative Directors, Producers, and stakeholders to solve creative challenges and deliver world class campaigns.

What do we expect from our Marketing Artist?

  • An exceptional eye for composition, lighting, colour, and detail, with a consistently high standard of artistic execution.

  • A proactive, self-motivated mindset with the confidence to take ownership of briefs and drive visual excellence.

  • Strong working knowledge of 3D packages such as Maya or 3ds Max, with the ability to translate existing 3D skills into compelling real time imagery.

  • Expert proficiency in Photoshop and the Adobe Creative Suite.

  • Excellent communication skills with the ability to present ideas, collaborate across disciplines, and respond constructively to feedback.

  • Experience mentoring others, providing creative guidance, and helping elevate the quality of work across the team.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

 

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at [email protected] with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Skills Required

  • Exceptional eye for composition, lighting, colour, and detail
  • Expert proficiency in Photoshop and Adobe Creative Suite
  • Strong working knowledge of 3D packages such as Maya or 3ds Max
  • Ability to capture and craft cinematic, narrative-driven imagery using the game engine
  • Confidence to own complex creative briefs from concept through to final delivery
  • Excellent communication and presentation skills, and ability to collaborate across disciplines
  • Experience mentoring other artists and providing creative guidance
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The Company
HQ: Los Angeles, CA
627 Employees
Year Founded: 2012

What We Do

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals. Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands. Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

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