Cloud Imperium Games
Jobs at Cloud Imperium Games
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Recently posted jobs
Gaming • Esports
Leads a props art team creating detailed, optimized hard-surface, soft furnishing, organic, and interactable assets for a AAA space simulation game. Establishes artistic and technical quality standards, reviews work, collaborates with art direction and production, plans workloads, allocates tasks, manages deliverables, and mentors artists. Requires expertise in modeling, materials, texture baking, asset optimization, technical pipelines, and team leadership.
Gaming • Esports
Designs and owns missions, features, mechanics, systems, and in-game events for a persistent multiplayer space simulation. Collaborates with Narrative to create engaging stories, uses visual scripting tools to implement mission logic, and partners with AI, gameplay, mechanics, and tools teams. The role also involves cross-disciplinary collaboration, mentoring junior designers, feature ownership, and meeting frequent deadlines within an AAA game development environment.
Gaming • Esports
Creates realistic, high-quality character assets for Star Citizen, including bodies, faces, clothing, hair, armor, creatures, and accessories. Responsibilities span concept interpretation, sculpting, modeling, texturing, optimization, LOD creation, and final game integration. The role maintains AAA visual standards, collaborates across art and technical teams, troubleshoots production issues, contributes to R&D and pipeline improvements, reviews artwork, and mentors less experienced artists.
Gaming • Esports
Design and develop vehicles and gameplay systems for Squadron 42 and the Persistent Universe. Implement designs with in-house tools, collaborate with art/animation/audio/VFX, pitch and iterate concepts, ensure systems integrate cleanly, review features through implementation, and analyze data to inform design decisions.
Gaming • Esports
Designs and implements creature AI behaviors, combat mechanics, encounter systems, and related gameplay features for open-world multiplayer games. Owns major creature design features, scripts and prototypes systems, guides pipeline improvements, and collaborates with animation, engineering, and design teams. Supports other team members, participates in design reviews, and helps deliver immersive, dynamic creature experiences from concept through release.
Gaming • Esports
Senior Producer responsible for overseeing day-to-day project delivery across global videogame development teams. The role manages priorities, risks, changes, deadlines, production processes, and relationships with leadership. It also includes line management and mentorship of producers, conflict resolution, team building, process improvement, motivation, and support for hiring efforts.
Gaming • Esports
Owns the design and implementation of sandbox and dungeon levels for multiplayer space-simulation games. Responsibilities include creating layouts, puzzles, traversal challenges, events, and modular content; collaborating with directors, designers, artists, and tools teams; mentoring junior level designers; and driving improvements to game editors, location tools, and procedural content workflows.
Gaming • Esports
Lead gameplay programming for Star Citizen within the StarEngine. Responsibilities include understanding engine technology, collaborating with creative directors, documenting and reviewing technical designs, mentoring and managing software engineers, identifying project improvements, and supporting projects through release. The role requires a strong programming background, experience completing multiple large AAA titles across multiple platforms, technical decision-making ability, cross-disciplinary communication skills, and fluency in English.
Gaming • Esports
Own global brand strategy and go-to-market execution for game content launches. Develop integrated marketing plans, manage cross-functional development and marketing teams, oversee creative assets and external partners, conduct competitive and market analysis, and steward brand positioning across target audiences. The role supports web, trailers, social media, promotions, events, and live game releases while ensuring consistent execution across Cloud Imperium Games’ brands.
Gaming • Esports
Leads global brand strategy, positioning, go-to-market planning, and integrated marketing campaigns for major game content launches. Partners with product, creative, commercial, and marketing teams to align execution, manage vendors and launch partners, oversee campaign assets, analyze markets and consumers, and optimize performance. Acts as the senior advocate for assigned game brands and IPs, using deep knowledge of video games and their communities to shape global audience engagement.
Gaming • Esports
Own end-to-end CRM email campaigns, including copywriting, deployment, A/B testing, reporting, retention, re-engagement, and monetization initiatives. Support paid media campaigns across major advertising platforms, collaborate with creative, community, and social teams, and analyze CRM, media, and player behavior metrics to provide actionable recommendations. Monitor PC gaming trends, competitor activity, and player sentiment while managing multiple digital marketing workstreams.
Gaming • Esports
Supports Senior Producers in delivering Core Technology Group projects across global teams. Manages day-to-day production, tracks and resolves risks and changes, drives deadlines, improves processes, supports team motivation and collaboration, resolves conflicts, builds distributed teams, and assists with hiring efforts.
Gaming • Esports
Own and operate the Manchester studio’s audiovisual environment across live stages, motion-capture facilities, production sets, audio rooms, and conferencing spaces. Responsibilities include daily system checks, fault diagnosis, live audio and video management, broadcast-quality studio support, livestreaming workflows, vendor and contractor coordination, AV strategy, installations, upgrades, documentation, and stakeholder support.
Gaming • Esports
Support the Engine team by creating, executing and maintaining test cases, verifying game features, tools, and backend services. Provide feedback, reports, and QA liaison duties while improving testing procedures and documentation.
One Month AgoSaved
Gaming • Esports
Own end-to-end UX/UI design for high-volume e-commerce and platform experiences. Design checkout, cart, upsell and pledge flows focused on conversion and clarity. Work iteratively within the Orion Design System, collaborate with product, engineering, QA and marketing, contribute to design tokens and system evolution, and deliver high-fidelity production-ready designs.
Gaming • Esports
Supports marketing leadership by coordinating web, creative, and promotional projects across international teams. Responsibilities include developing project plans and trackers, managing schedules and changes, coordinating delivery of creative assets, facilitating cross-team communication, identifying risks, resolving issues, maintaining documentation, and improving processes. The role serves as a liaison among marketing, web, creative, social, CRM, PR, community, and platform technology teams.
Gaming • Esports
Design character concepts for Star Citizen from research to final images, creating humanoids, clothing, creatures, and hard-surface armor/machinery. Collaborate with Concept and Character teams, participate in feedback loops, and deliver visuals that meet team expectations.
Gaming • Esports
Lead development of gameplay systems using a bespoke multithreaded engine. Mentor and direct a gameplay programming team, design and implement reliable C++ systems, integrate PC hardware and APIs, enforce coding standards and best practices, and drive feature delivery across disciplines.
Gaming • Esports
Create high-quality hard-surface vehicle models for Star Citizen from concept to flyable game-ready assets. Collaborate with designers, technical artists, and animators to implement PBR materials, animation-ready mechanisms (landing gear, cockpits, cargo systems), and follow engine file naming and directory standards.
Gaming • Esports
Manage day-to-day production to deliver large-scale game projects. Support Senior Producers, identify and resolve risks, mentor other producers, champion efficient processes, and collaborate with leadership and distributed teams.



