Cloud Imperium Games

HQ
Los Angeles
Total Offices: 6
627 Total Employees
Year Founded: 2012

Jobs at Cloud Imperium Games

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2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Own end-to-end UX/UI design for high-volume e-commerce and platform experiences. Design checkout, cart, upsell and pledge flows focused on conversion and clarity. Work iteratively within the Orion Design System, collaborate with product, engineering, QA and marketing, contribute to design tokens and system evolution, and deliver high-fidelity production-ready designs.
5 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Supports marketing leadership by coordinating web, creative, and promotional projects across international teams. Responsibilities include developing project plans and trackers, managing schedules and changes, coordinating delivery of creative assets, facilitating cross-team communication, identifying risks, resolving issues, maintaining documentation, and improving processes. The role serves as a liaison among marketing, web, creative, social, CRM, PR, community, and platform technology teams.
5 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Design character concepts for Star Citizen from research to final images, creating humanoids, clothing, creatures, and hard-surface armor/machinery. Collaborate with Concept and Character teams, participate in feedback loops, and deliver visuals that meet team expectations.
7 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Lead development of gameplay systems using a bespoke multithreaded engine. Mentor and direct a gameplay programming team, design and implement reliable C++ systems, integrate PC hardware and APIs, enforce coding standards and best practices, and drive feature delivery across disciplines.
9 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Create high-quality hard-surface vehicle models for Star Citizen from concept to flyable game-ready assets. Collaborate with designers, technical artists, and animators to implement PBR materials, animation-ready mechanisms (landing gear, cockpits, cargo systems), and follow engine file naming and directory standards.
10 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Manage day-to-day production to deliver large-scale game projects. Support Senior Producers, identify and resolve risks, mentor other producers, champion efficient processes, and collaborate with leadership and distributed teams.
10 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Own and operate the corporate network across multiple global studios: switching, routing, wireless, firewalls, VPN, and inter-site connectivity. Optimize performance for high-throughput workloads, design segmentation and zero-trust access, lead monitoring/capacity planning, manage ISPs and vendors, and participate in on-call incident response.
10 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Responsible for owning corporate server, virtualization, and storage estates across multiple studios; administering Microsoft security and identity systems; operating cloud workloads and infrastructure-as-code; leading patch management, backups and restores; supporting development infrastructure (Perforce, build servers); and participating in on-call coverage for critical infrastructure incidents.
11 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Lead the design vision and team for Star Citizen and/or Squadron 42 in Manchester. Provide creative direction, architect content and workflows, hire and mentor senior designers, coordinate cross-discipline collaboration, manage priorities and iteration, and align design goals with production schedules.
13 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Support the Controller by performing full-cycle accounting tasks: journal entries, month/quarter/year closes, reconciliations, financial reporting, government remittances, intercompany processing, payroll validation, audit support, and process improvements (ERP/Workday). Collaborate with production and HR to ensure accurate project financials.
15 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Collaborate with Character Art and technical teams to skin characters, create and improve artist tools using Python, optimize and integrate assets into the game engine, and ensure technical correctness while achieving high artistic quality.
Gaming • Esports
Design, build, document, maintain, and improve internal content development tools for Star Citizen. Collaborate with artists, designers, and engineers on requirements and design, evaluate third-party tools, provide user support, and contribute ideas across production and tooling to optimize content creation and performance.
20 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Create high-quality, hard-surface interior and exterior ship models using modular kit workflows. Interpret 2D/3D concepts into fully functional, flyable assets, collaborate with designers, technical artists, and animators, maintain modeling/texturing/PBR standards, and deliver animation-ready solutions (landing gear, cockpits, doors, ejection seats).
Gaming • Esports
Design, implement, and maintain reliable, bug-free gameplay code in a large shared codebase. Collaborate with teammates to deliver gameplay systems, document and peer-review designs, support QA testing, mentor internal users, promote best practices, and stay current with software engineering methods.
20 Days AgoSaved
In-Office
Austin, TX, USA
Gaming • Esports
Manage full-cycle accounts payable and biweekly US payroll for a distributed workforce. Oversee vendor management, 1099 and year-end reporting, reconciliations, month-end accruals, compliance, process improvements, and stakeholder relationships while mentoring staff and supporting ad hoc reporting.
20 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Design and implement core actor and gameplay systems, own level scripting implementation and optimization, build prototypes and test levels, collaborate with UI, art, and programming to deliver high-quality gameplay and in-game UI, and mentor teammates.
20 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Develop and execute social media strategies across major platforms, manage daily content and engagement, maintain content calendar, capture event content (travel), collaborate with Brand and Community teams, cultivate influencers, and ensure consistent tone and visual identity.
20 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Develop and maintain front-end and back-end systems in a modern monorepo: implement features with React/TypeScript and PHP/Node, design and evolve APIs and microservices, support real-time browser communication, ensure test coverage and deployments, and refactor legacy code for scalability and performance.
20 Days AgoSaved
In-Office
Manchester, Greater Manchester, England, GBR
Gaming • Esports
Create AAA-quality character, creature, and alien concept art for Star Citizen. Master the visual style, produce filmic illustrations, collaborate with production, narrative, and design teams, follow Art Director direction, and contribute across the game development pipeline using digital painting and sketching tools.
Gaming • Esports
Senior Character Concept Artist creating high-quality character concepts, collaborating with art and design teams, mentoring junior artists, and ensuring visuals align with the game vision and backers' expectations.