Senior Manager, Production (Scheduling & Reporting)

Posted 13 Days Ago
Easy Apply
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Hiring Remotely in United States
Remote
200K-250K Annually
Senior level
Gaming
The Role
The Senior Manager, Production will oversee the macro production schedule, ensuring integrity, predictive reliability, and transparency while driving data-informed decisions across departments for AAA game development.
Summary Generated by Built In

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.


We are seeking a Senior Manager, Production to own the architecture, governance, and forecasting of the game’s integrated production schedule in support of delivering a AAA action-adventure game. This role is first and foremost a senior project management function responsible for ensuring the integrity, predictive reliability, and executive transparency of the macro game schedule, cross-department dependencies, and production performance data.
 

Your strengths combine deep project management rigor, analytical thinking, and cross-discipline leadership to ensure large teams operate against a clear, credible, and continuously validated production plan.

Responsibilities:   

  • Drive structured, data-informed decision-making with directors and discipline leads to protect scope, quality, and milestone commitments.
  •  Own and maintain the integrated cross-department macro schedule including milestone architecture, feature sequencing, dependency mapping, and critical path dependencies through Gold. 
  • Serve as the single point of accountability for schedule integrity. Ensure all departmental plans and forecasts are capacity-validated, reconciled, and aligned to the macro production plan.
  •  Architect and maintain the scheduling framework used by the project, including planning standards, dependency modeling approaches, and forecasting methodologies that ensure consistent schedule reliability across pillars. 
  •  Enforce schedule discipline across pillars by identifying variance, forecast drift, and dependency risk while driving corrective action to maintain milestone confidence. 
  • Maintain formal risk tracking, identify and flag delivery risks early, escalate when appropriate, and confirm mitigation plans are defined. 
  • Own production velocity metrics and forecasting models, translating production system data into forward-looking schedule projections and milestone confidence assessments.
  • Produce standardized executive reporting that clearly communicates schedule health, forecast accuracy, and dependency risk.
  • Provide forward-looking delivery forecasts and scenario modeling to support executive planning, scope decisions, and milestone readiness assessments.

Requirements & Skills:   

  • Proven experience delivering AAA video games, preferably action-adventure or narrative-driven titles with complex cross-discipline dependencies and milestone-driven production cycles. 
  • Demonstrated expertise in constructing and maintaining integrated production schedules, including dependency mapping, capacity planning, milestone modeling, and critical path analysis. 
  • Advanced proficiency with Jira (or equivalent production systems), including workflow configuration, dashboard/report creation, and data extraction for forecasting and variance analysis. 
  • Strong analytical capability and ability to translate production data into velocity trends, burn-down forecasts, schedule variance insights, and milestone confidence projections. 
  • Experience producing executive-level reporting that enables clear scope, risk, and investment decisions. 
  • Solid knowledge of structured project management methodologies (Agile, hybrid, milestone-gated development) applied within complex creative production environments. 
  • Experience building or refining production planning frameworks, reporting standards, or schedule governance practices within large-scale game development teams.  

Qualifications:   

  • Demonstrated ability to operate with precision in a technically sophisticated, fast-paced AAA production environment while maintaining schedule integrity under pressure. 
  • Exceptional written and verbal communication skills, with the ability to distill complex production data into clear, decision-ready messaging for both development teams and executive stakeholders. 
  • 8+ years of experience in production or project management roles within complex game development environments. 
  • High emotional intelligence and professional maturity. Able to navigate cross-discipline tension, drive accountability, and influence without authority when required. 
  • Minimum 6+ years of experience as a Producer (or equivalent project management role) within complex game development environments. 
  • Meticulous attention to detail, disciplined follow-through, and a track record of maintaining reporting accuracy and schedule reliability across multiple concurrent workstreams.

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary for part-time or temporary employees.  

The estimated base pay range for this role is:  $200,000 - $250,000


TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

#LI-remote

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The Company
HQ: Los Angeles, CA
96 Employees
Year Founded: 2021

What We Do

The official LinkedIn of That’s No Moon⁠—a new independent AAA development studio founded by award-winning game makers and storytellers. Visit ThatsNoMoon.com to learn all about our team, see our open positions, and more.

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