Senior Level Designer

Posted 6 Days Ago
Be an Early Applicant
Vancouver, BC, CAN
In-Office
89K-114K Annually
Senior level
Gaming • Information Technology • Esports
The Role
Design and develop 3D game levels, environments, layouts, and gameplay moments that guide players through engaging experiences. Collaborate with designers, engineers, artists, directors, and other departments to execute the project's design direction. Own levels throughout development, communicate design intent, improve tools and processes, and mentor teammates in a collaborative game development environment.
Summary Generated by Built In

WHO WE ARE:
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. 
We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League. 
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals. 
WHAT YOU’LL BE DOING: 
We are looking for a Senior Level Designer to join our team at Next Level Games. You will learn and champion the Nintendo philosophy of game development, focused on creating high-quality experiences. You will work with directors, designers, engineers, and artists to deliver games that put smiles on the faces of people around the world.  A snapshot of the role includes:  

  • Create carefully crafted layouts, game environments and gameplay moments that guide our players through fun experiences
  • Understand the project’s design direction and champion it through your designs
  • Communicate your level vision and design intent with other designers, leads, directors, and departments
  • Help foster a highly iterative and collaborative environment, across all disciplines
  • Take ownership of your levels and drive them forward through all development phases
  • Lead by example and share expertise to better other teammates
  • Contribute to continuous improvement of our tools and development process

WHO WE’RE LOOKING FOR: 
  • Have shipped 1+ games, preferably with console experience  
  • Experience in all phases of game development throughout multiple projects
  • Strong layout skills with a deep understanding of how 3D spaces impact the gameplay pacing
  • Experience building 3D levels in level-based games
  • High proficiency in Programming or Scripting 
  • High proficiency in 3D Layout programs (Maya, Unreal, Unity, etc.) 
  • Willingness to be proactive to coordinate with other departments
  • Strong desire to solve hard design problems
  • If you have a portfolio, please include a link

YOU SET YOURSELF ABOVE WITH: 
  • Background/invested interest in games, art, and architecture 
  • Have direct experience working with an external publisher
  • Invested interest in fostering a fun, collaborative team culture

WHY YOU’LL LOVE WORKING HERE:  
  • Competitive annual leave and benefits, including discretionary performance bonus program and health coverage  
  • Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program 
  • Access to our in-studio gym, and an extensive media library filled with games and books 
  • Join a committee – board games, sports, or something else – it’s all here!  
  • Discounted shopping for Nintendo products and merchandise at the online employee store 
  • A workplace that values inclusivity and encourages continuous growth   
  • A chance to be part of Nintendo, creating award winning games that make an impact  

The hiring range for this position is $89,000 to $114,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience. 
At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact [email protected], and we will do our best to support your needs.
We wish to thank all applicants in advance; however, only those under consideration will be contacted. 
We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver. 

Skills Required

  • Have shipped at least one game, preferably with console experience
  • Experience across all phases of game development throughout multiple projects
  • Strong layout skills and understanding of how 3D spaces affect gameplay pacing
  • Experience building 3D levels in level-based games
  • High proficiency in programming or scripting
  • High proficiency in 3D layout programs such as Maya, Unreal, or Unity
  • Willingness to proactively coordinate with other departments
  • Strong desire to solve difficult design problems
  • Portfolio link, if available
  • Background or invested interest in games, art, and architecture
  • Direct experience working with an external publisher
  • Interest in fostering a fun, collaborative team culture
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The Company
HQ: Houston, TX
155 Employees
Year Founded: 2002

What We Do

Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League

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