Senior Level Designer

Posted 7 Days Ago
Be an Early Applicant
DKI Jakarta, IDN
In-Office
Senior level
Gaming • Mobile • Software
The Role
Design, analyze, and iterate casual game levels using player data. Optimize funnels for retention and monetization, run experiments, playtest builds, collaborate cross-functionally, mentor designers, and use AI and in-house tools to improve workflows and efficiency.
Summary Generated by Built In
Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Tripledot Games

About Tripledot Games

Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw, and Barcelona. The studio is responsible for multiple top 10 titles, including Woodoku, Woodoku Blast, Solitaire, and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development.

We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.

Role Overview

We are looking for a Senior Level Designer to help drive the creative vision, quality, and production processes of level design across our casual games portfolio. As a level designer, you'll have the exciting opportunity to craft, design, and analyze levels for our existing and future games, contributing to their continued success.

Key Responsibilities

  • Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
  • Collaborate cross-functionally with developers to align level design with overall product goals.
  • Analyse level data to identify high-churn points and other friction in the funnel, then propose clear, data-informed hypotheses and experiments to improve performance.
  • Playtest a wide range of in-development games, providing structured, actionable feedback on level pacing, difficulty curves, challenge, rewards, and overall player experience.
  • Work with data partners to frame the right questions, refine tracking needs, and interpret results to continuously iterate on level design.
  • Communicate level design insights and recommendations clearly and concisely to non-design stakeholders, ensuring decisions are understood and executed effectively.
  • Act as a consultant/subject-matter expert: reviewing builds, giving structured feedback, defining experiments and driving best practices in level design.
  • Manage multiple projects simultaneously, prioritising effectively and staying organised in a fast-moving environment.
  • Utilize AI tools to support level design workflows, including data processing, process optimization, and creating tools to improve efficiency.

Required Skills, Knowledge, and Expertise

  • 3 - 4 years of experience in level design.
  • Strong expertise in casual game level design.
  • A deep understanding of player psychology, pacing, challenge, and reward systems.
  • Solid experience working with Unity and basic knowledge of Excel or other balancing tools.
  • Excellent communication, organizational, and collaboration skills.
  • Experience mentoring or managing other designers is a strong plus.
  • Comfortable using and helping evolve in-house level design tools and systems.
  • Fluent in English (spoken and written).

Working at Tripledot

  • Hybrid Working
  • 20 days of remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
  • Breakfast & Lunch: Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
  • BPJS HEALTH: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
  • BPJS SOCIAL: Secure your employment rights with BPJS Social.
  • Festivity Allowance: Celebrate festive occasions with an additional festive allowance.
  • Private Health Insurance: Stay covered with comprehensive health insurance for you and your loved ones.
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • English Classes: Enhance your English skills with our English classes

Skills Required

  • 3-4 years of experience in level design.
  • Strong expertise in casual game level design.
  • Deep understanding of player psychology, pacing, challenge, and reward systems.
  • Solid experience working with Unity.
  • Basic knowledge of Excel or other balancing tools.
  • Excellent communication, organizational, and collaboration skills.
  • Experience mentoring or managing other designers.
  • Comfortable using and helping evolve in-house level design tools and systems.
  • Fluent in English (spoken and written).
  • Experience utilizing AI tools to support level design workflows.
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The Company
HQ: London
405 Employees
Year Founded: 2017

What We Do

Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world. Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together. Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.

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