Senior Level Designer - Stumble Guys!

Posted 4 Days Ago
Be an Early Applicant
Barcelona, Cataluña, ESP
In-Office
Senior level
Gaming • Mobile
Scopely is a global interactive entertainment and mobile-first video game company.
The Role
Design and iterate on levels, arenas, objectives, rules, and gameplay systems for multiplayer and live-service experiences. Prototype and document designs, collaborate with engineering, art, UX, production, analytics, QA, audio, and community teams, and use playtests, feedback, telemetry, and live data to improve pacing, difficulty, readability, accessibility, fairness, and replayability.
Summary Generated by Built In

Scopely is seeking a Senior Level Designer to join our Stumble Guys team!

Stumble Guys is one of our most recent hits, with millions of fans joining the party every day and keeping the game at the top of the charts in more than 50 countries. Our ambition is to build a beloved franchise that players enjoy for many years to come.
This is a key role within the Gameplay team. As a Senior Level Designer, you will help shape the moment-to-moment player experience by designing levels, objectives, rules, and gameplay systems that are fun, readable, scalable, and replayable. You will work closely with multidisciplinary teams to create experiences that are accessible to new players while offering depth and mastery for returning players around the world.

What You Will Do
  • Design and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.
  • Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.
  • Design and adapt gameplay rules to support different player capabilities, interaction styles, and gameplay strategies.
  • Explore how levels, objectives, rules, and player abilities work together to create clear, exciting, and replayable experiences.
  • Create gameplay experiences that accommodate different player skill levels while maintaining competitive integrity and a strong sense of fun.
  • Write clear design documentation, including level-design briefs, gameplay rules, feature specifications, implementation guidelines, and iteration notes.
  • Prototype, block out, and iterate on levels and gameplay systems using appropriate in-game tools and workflows.
  • Collaborate closely with Engineering, Art, UX/UI, Production, Product Analytics, QA, Audio, Community, and other designers to bring features from concept to release.
  • Use playtests, player feedback, telemetry, and live data to identify opportunities and improve level flow, pacing, difficulty, clarity, and engagement.
  • Help define and maintain standards for level readability, player guidance, pacing, difficulty curves, fairness, and accessibility.
  • Partner with other designers to ensure that new gameplay systems integrate effectively across levels, modes, and player experiences.
What We're Looking For
  • Significant professional experience in level design, gameplay design, or a related discipline, ideally in multiplayer or live-service games.
  • A strong portfolio demonstrating shipped levels, game modes, objectives, or multiplayer gameplay experiences.
  • Strong understanding of level-design fundamentals, including layout, flow, pacing, spatial composition, player guidance, difficulty, readability, and replayability.
  • Experience developing level-design guidelines, standards, and documentation that can be adopted by a broader team.
  • Excellent communication and collaboration skills, with the ability to gather feedback, align stakeholders, and iterate effectively.
  • Strong analytical mindset, with the ability to use playtest results, player feedback, and data to improve designs.
  • Experience working with level editors, prototyping tools, scripting systems, or other game-development tools.
  • Ability to work independently, take ownership of complex design problems, and thrive in a highly collaborative environment.
  • Experience with party games, competitive multiplayer games, character-based gameplay, or live-service development is a plus.
  • Experience with combat design, systems design, or UX design is a plus.

Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!


About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. 

Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Skills Required

  • Significant professional experience in level design, gameplay design, or a related discipline
  • Strong portfolio demonstrating shipped levels, game modes, objectives, or multiplayer gameplay experiences
  • Strong understanding of level-design fundamentals, including layout, flow, pacing, spatial composition, player guidance, difficulty, readability, and replayability
  • Experience developing level-design guidelines, standards, and documentation for broader team adoption
  • Excellent communication and collaboration skills
  • Strong analytical mindset using playtest results, player feedback, and data to improve designs
  • Experience with level editors, prototyping tools, scripting systems, or other game-development tools
  • Ability to work independently and own complex design problems in a collaborative environment
  • Experience with multiplayer or live-service games
  • Experience with party games, competitive multiplayer games, character-based gameplay, or live-service development
  • Experience with combat design, systems design, or UX design
  • Resume or CV written in English

Scopely Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Scopely and has not been reviewed or approved by Scopely.

  • Healthcare Strength — Health coverage is described as robust, with employer-verified medical, dental, vision, and mental health benefits and consistently positive mentions for core insurance. This area stands out as a dependable element of the package.
  • Leave & Time Off Breadth — Unlimited PTO, company-designated “free days,” and paid holidays are widely cited and employer-verified in recent listings. The breadth of formal time-off options is positioned as a key advantage.
  • Equity Value & Accessibility — Equity and bonus eligibility are highlighted across current job posts, and external recognition has repeatedly called out strong compensation and perks. Equity and stock programs provide meaningful upside for many roles, particularly in tech and product.

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The Company
HQ: Los Angeles, CA
2,669 Employees
Year Founded: 2011

What We Do

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences based on both original and licensed IP, including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Scrabble® GO,” “WWE Champions," “Yahtzee® With Buddies,” and "Stumble Guys," among others. Scopely creates, publishes and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the mobile games industry. Recognized multiple times as one of Fast Company’s "World’s Most Innovative Companies" and Built In's "Best Places to Work," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in Bangalore, Barcelona, Boulder, Dublin, London, Los Angeles, Sevilla, Shanghai, Singapore, Seoul, Tel Aviv, Tokyo and more! Scopely is home to many internal game development teams, or Scopely Studios, including: Boundless Entertainment, DIGIT, Genjoy, Hijump, Omnidrone and Parallel, among others, with additional studio partners in seven countries across four continents. For more information, visit scopely.com.

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