Senior Graphic Designer

Posted Yesterday
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London, Greater London, England, GBR
In-Office
Senior level
Artificial Intelligence • Robotics
The Role
Own end-to-end visual design projects for Humanoid, from concept through delivery. Develop the brand identity, guidelines, and design systems across presentations, packaging, web, social, merchandise, and environmental graphics. Translate technical robotics and product concepts into clear, compelling visuals, collaborate with hardware and product teams, and coordinate with motion talent on animated content. Present and defend creative work to senior stakeholders while maintaining quality in a fast-moving environment.
Summary Generated by Built In

Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 Alpha - our rapidly developed humanoid platform now running in real industrial pilots - and we’re growing the team to take it even further.

Who Are We?

Humanoid exists to build a future where robots work alongside people, not instead of them.

We are Europe's fastest-growing humanoid robotics company, and now Europe's first pure-play humanoid robotics unicorn, having recently raised $152M in Series A funding at a $1.35B valuation, backed by Prime Movers Lab, Bosch, Schaeffler, and Aglaé Ventures. In just over two years we've gone from an idea to a robot in industrial use, HMND 01, with partnerships to manufacture at serious scale. We move fast because the problem is hard and the window is short.

About the Team

We're a small, sharp in-house creative team based at our London HQ (1 Triton Square). Our job is to give Humanoid a visual language that feels as considered and confident as the hardware itself, across every touchpoint: decks, product launches, social, merch, and the office walls around us. Every designer here works closely with the Creative Director, with a direct line into how the brand shows up across the business, and works alongside the hardware design department and other product teams to make sure the way Humanoid looks on a screen matches the way it looks on a factory floor.

Right now we're solving a hard problem: building a design system with enough range to cover robotics, industrial partners, and consumer-facing launches, without diluting what makes Humanoid look like Humanoid, all while the company grows faster than most creative teams are built to handle. If you want to design for a brand that's building something genuinely new rather than skinning an existing category, this is the place.

 

What You'll Do
  • Take ownership of projects end to end, from concept through final delivery, art directing and managing your own process with minimal oversight

  • Bring the Humanoid brand to life through bold, precise, considered visual design across every channel

  • Support the development and upkeep of our brand guidelines and design systems, so our voice stays consistent as we scale into new markets and launch new products

  • Translate complex technical and product work into visuals that are sharp, confident, and easy to understand

  • Design across the full range: brand identity, presentations, merch, packaging, web, social, and environmental graphics

  • Collaborate closely with the Creative Director and wider team to keep every execution unified and on-brand

  • Partner with hardware design and product teams to make sure our visual language stays true to the robot itself, not just how we talk about it

  • Work with motion talent (internal or freelance) to develop storyboards and assets for animated content

What We're Looking For
  • 6+ years in a design role, ideally with exposure to tech, product, or a top-tier creative agency

  • A portfolio that shows systems thinking, strong layout, and real range: brand, digital, print, and ideally some motion or animation work

  • Proficiency in Adobe Creative Suite and Figma; experience with After Effects or similar motion tools is a strong plus

  • You're a self-starter who takes ownership and drives projects forward without needing to be chased

  • A pragmatic approach: you can hold an ambitious creative vision while still hitting fast-moving deadlines

  • A sharp eye for detail and no tolerance for shipping "fine" when it could be "right"

  • Comfortable working cross-functionally with hardware and product teams, translating technical constraints into strong creative

  • Confidence to present and defend your work to senior stakeholders, including the CEO and exec team

What We Offer
  • Competitive equity: stock options with meaningful upside as we scale.

  • 30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).

  • Private healthcare, including virtual and in-person care.

  • Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.

  • Free daily breakfast, catered lunch, and snacks in-office.

  • Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.

  • Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.

Skills Required

  • 6+ years in a design role
  • Portfolio demonstrating systems thinking, strong layout, and range across brand, digital, and print design
  • Proficiency in Adobe Creative Suite
  • Proficiency in Figma
  • Self-starter who can take ownership and drive projects independently
  • Ability to meet fast-moving deadlines while maintaining ambitious creative standards
  • Strong attention to detail
  • Ability to work cross-functionally with hardware and product teams
  • Confidence presenting and defending work to senior stakeholders and executive leadership
  • Experience with tech, product, or a top-tier creative agency
  • Motion or animation experience
  • Experience with After Effects or similar motion tools
Am I A Good Fit?
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The Company
200 Employees
Year Founded: 2024

What We Do

First AI and robotics company in the UK, creating the world’s leading, commercially scalable, and safe humanoid robots.

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