Key Responsibilities
- Take ownership of large and complex features, collaborating with team members to ensure the highest level of quality
- Design, build, and maintain efficient, reusable, and reliable code for the mobile client
- Establish and maintain release processes for iOS and Android platforms, including CI/CD, code signing, versioning, and artifact management
- Implement comprehensive monitoring and telemetry systems (e.g., Sentry/Crashlytics) to track application health and performance
- Optimize application performance through systematic profiling (CPU/GPU/memory), focusing on startup times, frame rates, and memory usage
- Design and build performance-critical SDK components using Rust and GDExt
- Contribute to the development process with improvements and suggestions, driving code quality throughout the production cycle
- Mentor other developers in best practices, actively participating in code reviews and pair programming
- Build creator tooling for mobile scene development (editor helpers, templates, CLIs)
What you'll bring to the role
- Strong background and professional experience within the gaming industry
- Proven experience with the Godot engine
- Experience with Rust for Godot development (GDExtension/GDExt)
- Hands-on profiling and benchmarking experience (CPU/GPU/memory)
- CI/CD experience, including artifacts, semantic versioning, and feature flags
- Experience working with source control systems such as Git
- Mentoring experience and strong collaboration skills
It's a plus if you bring...
- Experience with mobile development on iOS and Android platforms
- Understanding of CRDT concepts and distributed systems
- Experience with other 3D engines like Unity, Unreal, or custom engines
- Experience with memory management strategies across language boundaries
- Experience building multiplayer or networked applications
- Experience with technologies such as TypeScript, V8/Deno, or LiveKit
- Contributions to open-source projects, particularly Godot or Rust ecosystems
What we offer
- A mission-driven organization shaping the future of open virtual worlds.
- A fully remote team with flexible working hours across time zones.
- Competitive compensation, including a long-term incentive plan denominated in MANA (Decentraland’s native token).
- 29 days of paid time off per year.
- Paid sick leave and parental leave.
- High-impact role with ownership over a flagship product initiative.
- Opportunity to work on a community-owned, open-source platform with global reach.
Top Skills
What We Do
At Decentraland, we are creating a virtual world that will grow beyond any centralized control. To accomplish this, we’re building a suite of supporting tools and applications designed to help people create three dimensional content, games, and applications. All of this will be hosted and accessed on a fully decentralized VR platform. Our work touches virtual reality, dApp development, game design, cryptocurrencies, and 3D art and design.
Our team is dedicated to pushing the limits of what can be done in each of these areas using decentralized computing and WebVR, and we are looking to grow. Work happens quickly at Decentraland: we iterate frequently and are always chasing new problems to solve.
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