Senior Gameplay Designer, Clash Royale

Posted 5 Days Ago
Be an Early Applicant
Helsinki, FIN
In-Office
Senior level
Gaming • Mobile
The Role
Design and improve gameplay features for Clash Royale, including cards, characters, spells, troops, and game modes. Develop alternative concepts, evaluate trade-offs, balance gameplay elements, maintain a healthy game meta, and collaborate with the team to align new features with the game vision and roadmap.
Summary Generated by Built In

We’re looking for a Game Designer to join one of our most exciting games, Clash Royale, and help shape it into an even bigger hit! We’re looking for someone who’s unafraid to aim beyond what’s been seen before, and can follow that up with execution. Your main responsibility on the team will be to develop and improve gameplay features, such as new cards and game modes. Design is a collective effort at Supercell, so it’s paramount that you’re a strong team player as well!

We offer you a chance to join a team of professionals where talent feeds talent. We do not believe in bureaucracy or convoluted processes. We believe game development is a team sport and work together to achieve the best results. We trust each other’s skills and value each other’s work. All of us are driven by the amazing opportunity to make a game played by tens of millions of players better and better. Excited? Read on!

What You'll Be Doing
  • Develop new characters, spells, troops, and forms that grow the game’s strategic depth and diversity of playstyles

  • Provide multiple potential designs and solutions, articulate trade-offs and risks between different options

  • Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain a healthy state of the overall game meta

  • Contribute new design ideas and participate in feature development

  • Work closely with the rest of the team to ensure that new gameplay supports the overall game vision and roadmapWhat You Have

What you have
  • Extensive understanding, skills and experience with gameplay design

  • Track record with comparable games in action, strategy or RPG genres

  • Understanding of other design areas is a big plus

  • Excellent communication, interpersonal and organizational skills

  • Absolute passion for playing and making great games

Would Be Nice if You Also Have
  • Dedicated Clash Royale player

  • Experience working on live games

  • Experience working in MOBA, RTS, or fighting genre

Where You'll Be

This role will be based in our Helsinki office and yes we help with relocation!

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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

–––

About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

Hey, You Might Love It Here!

Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

You Are Not Your Job Title ™

Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

Benefits and Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,
The Supercell Recruitment team

Skills Required

  • Extensive understanding, skills, and experience with gameplay design
  • Track record with comparable games in action, strategy, or RPG genres
  • Excellent communication, interpersonal, and organizational skills
  • Passion for playing and making great games
  • Understanding of other design areas
  • Dedicated Clash Royale player
  • Experience working on live games
  • Experience working in MOBA, RTS, or fighting genres

Supercell Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Supercell and has not been reviewed or approved by Supercell.

  • Equity Value & Accessibility — Compensation includes an annual bonus and equity with dividends, refresh grants, and liquidity.
  • Leave & Time Off Breadth — Generous parental leave, flexible time off, and a paid sabbatical program support rest and balance.
  • Wellbeing & Lifestyle Benefits — Extensive healthcare, gym benefits, mental health support, local transportation, and international travel for family are offered; some perks are described as “too extravagant.”

Supercell Insights

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The Company
HQ: Helsinki
2,000 Employees
Year Founded: 2010

What We Do

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting.

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