Senior Game Designer

Posted 9 Days Ago
Be an Early Applicant
Hiring Remotely in Vancouver, BC
In-Office or Remote
100K-125K Annually
Senior level
Gaming
The Role
Senior Game Designer responsible for leading game development, collaborating with teams, and implementing gameplay systems for a cooperative horror exploration game.
Summary Generated by Built In
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for an experienced Game Designer to join our growing studio.  We have an exciting project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game.

Do you want to lead a team in the building of compelling game worlds and gameplay systems? Do you love working with a team of talented developers to create new and exciting gameplay experiences?  If so, this role could be for you!

Responsibilities

  • Work directly with project leadership and the publisher to achieve the creative vision for the game
  • Work with production staff to ensure that vision can be achieved on time/on budget
  • Work with a team of developers in the implementation, tuning, balancing, and polishing of multiple game systems
  • Collaborate closely with programmers to develop tools and systems that deliver on creative direction for the game
  • Collaborate with artists and audio designers on ways to communicate and enhance the aesthetic implementation of the content you work with
  • Communicate intention, vision and design to a wide range of other disciplines

Requirements

  • A minimum of 7 years in game development, with 2+ in a leadership role
  • Shipped at least one product, ideally an exploration and/or horror game
  • Self direction and a proven ability to thrive in a highly dynamic and technical environment
  • Strong interdisciplinary collaboration skills, including verbal and written skills
  • Experience with and understanding of scripting languages and tools

Pluses

  • Experience developing or playing games with a cooperative gameplay focus
  • An innovator's heart, keen to create brand new things that haven't been done before
  • A love of contributing to high quality, rich gameplay experiences
  • Experience playing modern horror exploration games
  • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

Top Skills

Scripting Languages
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The Company
HQ: Vancouver, British Columbia
300 Employees
Year Founded: 2007

What We Do

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion.

Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.

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