Senior Game Designer

Posted 3 Days Ago
Be an Early Applicant
Cambridge, Cambridgeshire, England, GBR
Hybrid
Senior level
Gaming
The Role
Designs and iterates complex game features for creative management simulation titles. The role implements and refines content using in-house tools, balances systems through analytics and game telemetry, and drives quality through playtests, player feedback, QA reporting, and personal insight. The designer collaborates across disciplines, communicates feature concepts clearly, and owns significant features throughout the product lifecycle.
Summary Generated by Built In
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. 
 
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. 

WHAT'S THE ROLE?

We’re looking for a Senior Game Designer to join our team and bring their expertise in game design to help create engaging, player first experiences for our creative management simulation titles. 

As a Senior Game Designer, you will take ownership of significant game features, and work collaboratively with other disciplines to turn great ideas into compelling experiences that players love. 

WHAT YOU'LL BE DOING

  • Design and iteration of complex game features
  • Implementing and refining game content using in-house tools
  • Building alignment and understanding of game features with clear verbal and written communication
  • Ensuring games systems are balanced using analytical methods and incorporating game telemetry
  • Driving quality using playtests, player feedback, QA reporting, and your own insights 

WHAT YOU'LL BRING

  • Deep game knowledge across a range of genres
  • Strong commercial game design experience throughout the product lifecycle on PC & console
  • Solid understanding of player psychology and gamer motivations
  • Excellent communications skills; ability to present your ideas clearly in verbal and written form
  • Effective collaboration with both team members and external stakeholders 

BONUS IF YOU HAVE

  • Good knowledge of simulation and management games
  • Knowledge of UI/UX design principles
  • Experience developing tutorials and first-time user flows
  • Experience in coaching and mentoring team members 

WHAT WE CAN OFFER YOU

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. 
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.  
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. 
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.  
For queries, please email: [email protected]

Skills Required

  • Strong commercial game design experience throughout the product lifecycle on PC and console
  • Deep game knowledge across a range of genres
  • Solid understanding of player psychology and gamer motivations
  • Excellent verbal and written communication skills
  • Effective collaboration with team members and external stakeholders
  • Knowledge of simulation and management games
  • Knowledge of UI and UX design principles
  • Experience developing tutorials and first-time user flows
  • Experience coaching and mentoring team members
Am I A Good Fit?
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The Company
HQ: Dallas, TX

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