Senior Game Designer

Posted 2 Days Ago
Be an Early Applicant
Vancouver, BC, CAN
In-Office
89K-112K Annually
Senior level
Gaming • Information Technology • Esports
The Role
Design and champion gameplay experiences, core features, levels, and scripted encounters across the full game development lifecycle. Collaborate with directors, engineers, artists, and production to deliver polished games. Present design concepts, solve complex design problems, improve tools and processes, and mentor teammates. The role requires shipped game experience, strong programming or scripting proficiency, 3D layout expertise, and proficiency with tools such as Maya, Unreal, or Unity. This is a hybrid position based in Vancouver.
Summary Generated by Built In

WHO WE ARE:
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League. 
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals. 
WHAT YOU’LL BE DOING:
We are looking for a Senior Game Designer to join our team at Next Level Games. In this role, you will learn and champion the Nintendo philosophy of game development, focused on creating high-quality experiences. You will work with directors, designers, engineers, and artists to deliver games that put smiles on the faces of people around the world.   

  • Create carefully crafted gameplay moments that guide our players through fun experiences
  • Work closely with the Game Director to understand the project’s design direction and champion it through your designs
  • Strong communication skills and the ability to clearly present design ideas to multiple disciplines
  • Design inclination to simplicity and clarity 
  • Take ownership of your designs and core game features and work with Production to drive them forward through all development phases, from conception to completion  
  • Help foster a highly iterative and collaborative environment, across all disciplines 
  • Lead by example and share expertise to better other teammates
  • Contribute to continuous improvement of our tools and development process

WHO WE’RE LOOKING FOR:
  • Have shipped 1+ games, preferably with console experience    
  • Experience in all phases of game development, ideally across multiple projects/genres 
  • Strong desire to solve hard design problems 
  • Willingness to be proactive to coordinate with other departments
  • High proficiency in Programming or Scripting; Experience scripting gameplay moments and enemy encounters
  • Strong layout skills with a deep understanding of how 3D spaces impact gameplay and pacing 
  • Proficiency in 3D Layout programs (Maya, Unreal, Unity, etc.); Experience designing and building levels for level-based games
If you have a portfolio, please include a link.
WHY YOU’LL LOVE WORKING HERE: 
  • Competitive annual leave and benefits, including discretionary performance bonus program and health coverage
  • Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program 
  • Access to our in-studio gym, and an extensive media library filled with games and books 
  • Join a committee – board games, sports, or something else – it’s all here!  
  • Discounted shopping for Nintendo products and merchandise at the online employee store 
  • A workplace that values inclusivity and encourages continuous growth   
  • A chance to be part of Nintendo, creating award winning games that make an impact  

This is a hybrid position, requiring at least three days per week at our Vancouver studio. 
The hiring range for this position is $89,000 - $112,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.   
At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact [email protected], and we will do our best to support your needs. 
We wish to thank all applicants in advance; however, only those under consideration will be contacted. We are currently only considering applicants who already have work eligibility in Canada. 
 

Skills Required

  • Have shipped at least one game
  • Experience across all phases of game development
  • Strong communication and presentation skills
  • Strong problem-solving ability for complex design challenges
  • Proactive coordination with other departments
  • High proficiency in programming or scripting
  • Experience scripting gameplay moments and enemy encounters
  • Strong layout skills and understanding of how 3D spaces affect gameplay and pacing
  • Proficiency in 3D layout programs such as Maya, Unreal, or Unity
  • Experience designing and building levels for level-based games
  • Console game experience
  • Experience across multiple projects or genres
  • Portfolio link
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The Company
HQ: Houston, TX
155 Employees
Year Founded: 2002

What We Do

Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League

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