Senior Game AI Engineer

Posted 6 Days Ago
Hiring Remotely in Seattle, WA, USA
In-Office or Remote
Senior level
Gaming
The Role
Design, implement, and optimize gameplay AI systems and behaviors for a multiplayer shooter project in Unreal Engine. Collaborate with designers, artists, animators, engineers, QA, production, and leadership to create engaging AI encounters, define architecture, develop test cases, participate in playtests, resolve issues, and manage AI feature tasks. The role requires strong C/C++ programming, substantial Unreal Engine AI experience, and independent technical decision-making.
Summary Generated by Built In

Overview

Final Strike Games is an independent game-development studio with a passion for creating world-class multiplayer, shooter, and live-service games in Unreal Engine. Our team values honesty, transparency, and respect for all, while working together to create industry-inspiring game experiences!

Final Strike Games is looking for a Senior Game AI Engineer to join our studio to design, implement, and optimize gameplay AI systems for a new Co-Development project with Epic. Substantial experience in developing AI behaviors in Unreal Engine will be crucial. In this role you will work with the design team to define AI requirements for the project, while iterating continually to enable fun, engaging, and satisfying AI encounters. 

You will also be encouraged to bring fresh ideas and perspectives to creative problems, and will enjoy significant autonomy as it pertains to system design and AI implementation choices. Team members are expected to lead with curiosity and to help cultivate a trusting and collaborative environment with your fellow engineers.

This is a remarkable opportunity to get in on the ground floor of an exciting new project and join a passionate team of game developers that pride themselves on punching above their weight class and working together to make amazing games!

Responsibilities include but not limited to:

  • Work closely with designers, artists, animators, and other engineers to develop robust and satisfying AI behaviors and encounters
  • Design, implement, and drive game AI systems and architecture in conjunction with the team
  • Develop test cases regarding game AI and integrate with the QA team
  • Collaborate with production and leadership to create and manage production tasks for game AI features, while self-managing time and responsibilities
  • Actively participate in playtests and drive solutions for any encountered problems with AI

Required Skills & Qualifications

  • 5+ years of game engineering experience (3+ working on game AI)
  • Experience building AI features in Unreal Engine
  • Strong programming skills in C/C++

 Nice to have

  • Experience shipping a title as an AI Engineer
  • Experience developing AI behaviors for FPS titles

Skills Required

  • 5+ years of game engineering experience
  • 3+ years of experience working on game AI
  • Experience building AI features in Unreal Engine
  • Strong programming skills in C/C++
  • Experience shipping a title as an AI Engineer
  • Experience developing AI behaviors for FPS titles
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The Company
HQ: Bellevue, Washington
78 Employees
Year Founded: 2016

What We Do

Final Strike Games was founded in March 2016 and is located in Bellevue, WA and Vancouver BC. At FSG we leverage our vast multiplayer experience to create games focused on AAA multiplayer experiences and online services for Personal Computers and gaming consoles. Our mission is to create multiplayer games and online services for PC, Console & VR. We are working on an Unannounced shooter and are scaling our team. Come Join us and Make amazing Multiplayer!

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