Senior Engineer, Animation (Smart Object)

Reposted 10 Days Ago
Be an Early Applicant
Hiring Remotely in Warsaw, Warszawa, Masovian
In-Office or Remote
Senior level
Gaming
The Role
Senior Engineer, Animation at CD PROJEKT RED will design, implement, optimize, and maintain animation technology for Open World systems, collaborating with teams to enhance game performance and quality.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As an Senior Engineer, Animation at CD PROJEKT RED, you’ll be responsible for the design, implementation, optimization, and maintenance of our animation technology for Open World systems. You’ll work closely with animators, designers, programmers, and other specialists to build the tech that drives our games and develop innovative animation features.

Daily Responsibilities

  • Designing, implementing, optimizing, and maintaining Animation technology for Open World systems.
  • Taking ownership of core animation systems, ensuring scalability, performance, and quality.
  • Developing tools and debug utilities to streamline development.
  • Collaborating with animators and other specialists to create a believable living world.
  • Partnering with design, QA, production, and other teams to define technical scope, timelines, and priorities.
  • Debugging, profiling, and resolving technical challenges across large-scale systems.
  • Conducting code reviews and maintaining clean, modular, and maintainable code.
  • Defining and documenting technical standards.
  • Collaborating on rapid prototyping, R&D, and testing new technologies and ideas.

Qualifications

  • Extensive programming experience with a strong track record in game development.
  • Experience in successfully shipping at least one game.
  • Expertise in C++ coding principles and practices, with experience in Unreal Engine 4 or 5.
  • Strong understanding of game engine architecture, algorithms, and multi-threaded systems.
  • Advanced experience with designing and implementing animation systems.
  • Solid debugging skills and experience resolving complex technical issues.
  • Familiarity with Visual Studio and tools pipelines to enhance developer workflows.
  • Willingness to exchange constructive feedback in a respectful environment.
  • Mentoring experience is a plus.
  • Demonstrated commitment to ownership, knowledge-sharing, and driving initiatives independently.
  • Passion for professional growth and staying updated on industry trends.
  • Fluent in English (written and spoken).
  • Familiarity with agile ways of working.
  • We appreciate curiosity, adaptability, and team spirit!

Additional Information

Working mode

  • Office-First: working primarily from the Warsaw office. Our team works primarily from our Warsaw office, so we give priority to candidates who are open to relocating to Poland.
  • For selected roles, remote work from within Europe may be considered.

Relocation Support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings — it’s all covered. 
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.

Health & Well-Being

  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual budget for medical expenses (for those working outside Poland).
  • Psychological and psychiatrist care — free mental health support and various well-being webinars.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, and paid sick leave.
  • Gym Membership Reimbursement.
  • Menstrual Leave — employees who menstruate can take one extra day off each month when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8 and 10 AM (CET).
  • REDs have access to the cafeteria platform through which they can receive vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Training, lectures and courses — internal workshops, external training for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​our canteens offer a range of healthy meals.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • Sustainability is an ongoing commitment for us, and our campus has  electric car charging points, green zones, and much more. Read all about it on our Beyond the Game Blog.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress-code — we like to keep it casual.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Top Skills

C++
Unreal Engine 4
Unreal Engine 5
Visual Studio
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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