Senior Concept Artist

Posted Yesterday
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Barcelona, Cataluña, ESP
In-Office
Senior level
Gaming
The Role
Create character designs, illustrations, line art, 3D blockouts, and visual references for game pre-production. Develop artistic ideas aligned with distinct game identities, collaborate with artists and designers, incorporate Art Director feedback, and plan art assets for characters, environments, and props. The role requires advanced concept art expertise, strong portfolio work, Photoshop proficiency, Blender or similar 3D software skills, independent work management, and fluent professional English.
Summary Generated by Built In
Company Description

Join The Game!

Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,000 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.  

Job Description

WHAT YOU WILL BE WORKING ON

Main challenge

We are looking for a Concept Artist to support the pre-production and visual development of our core game titles, creating concepts and artistic references that help align production teams around a clear visual direction. The role focuses on projects inspired by the visual standards of Disney Speedstorm and Asphalt Legends.

What it means on a daily basis

  • Visual Concept Generation: Create character designs and illustrations, including line art and 3D blockouts, in line with project requirements and the distinct visual styles of Hyperdrive, Asphalt, and Disney.
  • Creative Ideation: Generate and develop artistic ideas while maintaining each game's unique visual identity.
  • Collaborative Design: Collaborate with fellow artists and designers to develop and enhance the game's visual style.
  • Feedback Integration: Work under the Studio Art Director's guidance, iterate on designs based on feedback, and deliver work in line with project goals and timelines.
  • Art Asset Planning: Plan the creation of art assets for characters, environments, and props, and clearly communicate the approach and requirements to the relevant team members.

What success will look like

After 3 months, you will have built a strong understanding of the projects visual directions and production workflows. After 6 months, you will independently deliver concepts and references that support production decisions. You will also contribute consistently to the evolution of the games' visual identity and support effective collaboration across art and design teams.

Who you would be working with

You will report to the Studio Art Director and work closely with concept artists, artists, designers, and production teams. Your concepts and visual references will support local and international collaborators throughout the production process.

Your recruitment journey

  • HR Screen Call: An initial conversation with our HR team.
  • First Interview: A 20-minute interview with the Hiring Manager to discuss your previous projects and experience.
  • Test: You will have one week to complete a practical test.
  • Second Interview: A discussion with the Hiring Manager to review your test, explore your approach in more detail, and share feedback.
  • Final Interview: A meeting with the Studio Manager to discuss alignment and answer any remaining questions.

Where this role can take you

This role can offer opportunities to deepen your expertise in concept art, explore broader artistic responsibilities, and access development opportunities, mentorship, coaching, or internal mobility depending on business and individual opportunities

Qualifications

WHAT YOU NEED TO SUCCEED

  • Demonstrated advanced expertise in concept art or a related discipline, supported by a strong portfolio
  •  Advanced proficiency in Photoshop for digital art creation and proficiency with Blender or similar 3D software for concept development.
  • Solid ability to produce clear and efficient sketches and develop concepts for characters, environments, and props.
  •  Ability to manage assigned work independently while collaborating closely with artists, designers, and production teams
  •  Fluent professional English, written and spoken, for collaboration in an international environment.

WHO YOU ARE

  • You are comfortable developing ideas and adapting them based on feedback.
  • You communicate clearly and collaborate effectively with different team members.
  • You can manage your work independently while contributing to a collaborative creative process.

 

WHAT’S IN IT FOR YOU

  • Permanent contract, full-time job with excellent Social Benefits.
  • 25 vacation days per year
  • Private medical health insurance
  • Flexible compensation with Ticket Restaurant Card

Benefits

  • Flexible work from home hybrid model
  • Free language courses
  • Birthday day off!
  • 1 month of remote work
  • Merit based salary progression system and a competitive initial salary package.
  • Career-development opportunities.
  • Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).
  • ... and Thursday afterwork beers!

 

Apply now !

Skills Required

  • Advanced expertise in concept art or a related discipline
  • Strong concept art portfolio
  • Advanced proficiency in Photoshop
  • Proficiency with Blender or similar 3D software
  • Ability to produce clear and efficient sketches and develop concepts for characters, environments, and props
  • Ability to manage assigned work independently while collaborating with artists, designers, and production teams
  • Fluent professional English, written and spoken
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The Company
HQ: Paris
4,821 Employees
Year Founded: 1999

What We Do

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.

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