Senior Concept Artist (FTC) [Rainbow Six]

Posted 16 Days Ago
Be an Early Applicant
Newcastle upon Tyne, Tyne & Wear, England
In-Office
Senior level
Gaming
The Role
As a Senior Concept Artist for Rainbow Six, you will develop artistic ideas, create high-quality sketches, collaborate with 3D artists, and contribute to the visual identity of AAA games, particularly focusing on weapon concepts.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. 

As a Senior Concept Artist on the Rainbow Six brand, you’ll play a key role in developing complex artistic ideas that bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful design and iteration.

Working closely with 3D Artists and other team members, you’ll ensure a cohesive visual style across features, with an initial focus on weapon concepts. Your ability to translate ideas into high-quality sketches and detailed renders will help guide production and inspire the wider art team. You’re passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team’s artistic output.

This is more than just a role! It’s an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your creative vision come to life in one of the industry’s most respected series. As a natural collaborator and communicator, you’ll help motivate fellow artists and take pride in knowing your work plays a key part in the Rainbow Six legacy.

What you'll bring

At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.

  • Ability to create interesting and visually appealing concepts.
  • A portfolio that demonstrates a realistic style of weapons, military or tactical-shooter concepts.
  • Proven competence in mentoring artists.
  • Demonstrable knowledge of industry-leading 3D modelling packages (such as Blender).
  • Proficiency of working with Photoshop or other related software.
  • Can demonstrate Concept Art fundamentals.
  • Good understanding of 3D Animation 
  • Ability to adapt to new processes and pipelines

Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.

With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

What we'll provide 

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.

  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community - with paid volunteering days
  • Fun and entertainment - with free games, activities, and celebrations
  • Generous relocation support - should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply?

We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:

Website:  https://reflections.ubisoft.com/about/ubisoft-reflections

TA Partner:  https://www.linkedin.com/in/luke-murtagh-recruitment/

Our Social Channels: linktr.ee/UbisoftReflections

Link to Job Description

Senior Concept Artist (Last updated Oct 2025)

Top Skills

Blender
Photoshop
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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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