Senior - Concept Artist (Contract)

Posted 24 Days Ago
Be an Early Applicant
Irvine, CA, USA
In-Office
60-64 Hourly
Senior level
Gaming
The Role
Create concept art for characters, environments, props, and events for an unannounced game. Provide visual reference and clear designs for asset artists, participate in technical and aesthetic problem-solving, collaborate with outsourcing teams, and incorporate art direction and critiques.
Summary Generated by Built In

Obsidian Entertainment seeks a passionate and skilled Contract Senior Concept Artist to join our team of game developers. 

The Concept Artist will collaborate with a team of like-minded and talented creatives to conceive of inspired characters, environments, props, and other gameplay elements for an unannounced project.

The contract duration is expected for 6 months, with potential for extension.

This position requires the ability to work onsite in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.

Responsibilities
  • Create inspired and exciting concepts of characters, environments, props, and events based on input from Art and Design leadership

  • Provide visual inspiration for the art team through reference gathering and concept work

  • Develop clear and well thought-through designs for asset artists to build upon 

  • Actively participate in technical and aesthetic problem-solving discussions 

  • Collaborate with outsourcing teams and provide artistic feedback to enhance their work

Requirements 
  • 6+ years of game development experience

  • Strong organization and communication skills 

  • Demonstrated skills using Photoshop as a concept artist 

  • Strong foundational art skills and knowledge including, design, architecture, human and animal anatomy, composition, perspective, color theory, and lighting 

  • Receptive to art direction and critiques from project leadership and team members 

Pluses
  • Experience with any 3D DCC tools like Maya, 3dsMax, Blender, SketchUp, etc. 

  • Background in Architecture, Photography or Cinematography, or Digital / Traditional Painting

Portfolio Requirements 
  • A web portfolio that demonstrates skill in environment, character, creature, vehicle, weapon, and prop concept development  

Portfolio Pluses 
  • User Interface concepts 

  • Graphic icons 

  • Graphic design examples 

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
The estimated base pay range for this role is:

  • $60/hr. - $64/hr.

Please, no phone calls or drop-ins. We only accept electronic applications.

Skills Required

  • 6+ years of game development experience
  • Strong organization and communication skills
  • Demonstrated skills using Photoshop as a concept artist
  • Strong foundational art skills and knowledge including design, architecture, human and animal anatomy, composition, perspective, color theory, and lighting
  • Receptive to art direction and critiques from project leadership and team members
  • A web portfolio demonstrating environment, character, creature, vehicle, weapon, and prop concept development
  • Experience with 3D DCC tools (Maya, 3ds Max, Blender, SketchUp)
  • Background in Architecture, Photography, Cinematography, or Digital/Traditional Painting
  • Portfolio examples of User Interface concepts
  • Portfolio examples of graphic icons
  • Portfolio examples of graphic design
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The Company
HQ: Irvine, CA
244 Employees
Year Founded: 2003

What We Do

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/jobs!

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