Senior Combat Designer [CA]

Posted 15 Days Ago
Be an Early Applicant
Remote
Senior level
Gaming
Extraordinary Starts With You!
The Role
As a Senior Combat Designer, you will create combat mechanics, scenarios, and characters, collaborating with a talented team to prototype and refine combat systems and content for a flagship game project.
Summary Generated by Built In

Company Description

At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.

Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.

HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

Job Description

As a Senior Combat Designer, you’ll focus on creating mechanics, scenarios and characters that contribute to deep yet accessible combat experiences for the player. You’ll be collaborating with Level Designers, Engineers, Animators and more to prototype, implement and polish all combat-related systems and content for our next flag-ship project. Your typical duties include but are not limited to:

  • Player combat mechanics, weapons, and abilities.
  • Enemy behavior, abilities, and weapons.
  • Other core player systems such as camera, interaction, and traversal.
  • Build and refine the design over time using playtest metrics and internal/external feedback.

#LI-Remote

Qualifications

  • At least 5 years of professional experience as a Combat/Game Designer
  • At least one shipped AAA title on PC/Console
  • Strong hands-on scripting abilities
  • Self-motivated and open-minded

You Will Stand Out If You Have:

  • Open-World experience
  • 3rd-Person-Action experience
  • Unreal experience

Additional Information

Benefits:

  • Competitive salary
  • 100% employer-paid healthcare premiums for you and your dependents
  • Generous paid time off
  • 401K/ RRSP plan
  • Employer-paid life and disability insurance
  • Team-building activities throughtout the year
  • Flexible working hours

We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you’re looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.

Learn more online by clicking here.

Do We Support Flexible Work?

Yes, as a remote team across North America time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues. 

Learn more online by clicking here.

Top Skills

Unreal
The Company
400 Employees
Hybrid Workplace
Year Founded: 2022

What We Do

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

Why Work With Us

We embrace a direct communication style, a hands-on spirit, and a flat structure. Our team believes in the efficiency of minimal hierarchy and likes to get their hands dirty, deeply understand the problems we are trying to solve as an organization, and exceed user expectations. We foster candid communication style; speak up when needed.

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