Your Role
- Rig Quality & Versatility - Create stable, flexible, and animator-friendly rigs supporting both body and facial motion—including mocap workflows
- Technical Accuracy - Ensure rig hierarchies, joint placements, naming conventions, and deformation principles meet pipeline standards
- Timely Deliverables - Deliver rigs on schedule, aligned with character readiness and animation team milestones
- Tool Development & Automation - Develop and maintain scripts/tools (Python, MEL, etc.) that optimise rigging, skinning, and export processes
- Facial Rigging Excellence - Build expressive facial rigs that support lip sync, facial motion and blend seamlessly with mocap systems
- Reusability & Scalability - Design modular rigs and templates for efficient reuse across similar character archetypes or re-skinned assets
- Autonomous Execution - Proactively solve technical rigging problems with minimal supervision, owning the rigging lifecycle end-to-end
- Engine Integration - Ensure rigs function correctly in engines such as Unreal or Unity, handling retargeting, LODs, and constraints for real-time performance
- Team Mentorship & Support - Guide junior riggers by sharing expertise, reviewing work, and documenting best practices
- Skinning Quality - Deliver clean mesh deformations across joints and poses, supporting both gameplay and cinematic fidelity
- Creative Problem Solving - Innovate solutions for complex rigging scenarios—such as creature rigs, dynamic systems, and advanced facial setups
- Pipeline Contribution & Documentation - Maintain well-documented rigging workflows, standards, and tool libraries to support team-wide efficiency and consistency
Must Have
- 5+ years of professional experience in Rigging and skinning for games, films, or cinematics
- A portfolio with show-reel in video format or online video link
- Familiarity with animation integration in engines such as Unreal Engine or Unity
- Strong communication skills and ability to work in a collaborative production environment
- Knowledge of Maya & MotionBuilder for animation refinement or export pipelines is a plus
Good to Have
- Experience in facial animation and lip-sync workflows
- Knowledge of motion capture systems (Vicon, OptiTrack, Xsens)
- Experience with Python/MEL scripting for MotionBuilder pipeline tools
Top Skills
What We Do
Dream11 is the world’s largest fantasy sports platform with 200 million+ users playing fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, futsal, American football & baseball, on it. A homegrown Indian brand, Dream11 helps Indian sports fans to actively engage with real-life sporting events and showcase their knowledge of sports. Fantasy sports has been deemed a ‘Game of Skill’ by the honourable Supreme Court of India.
Dream11 is the flagship brand of Dream Sports, one of the world's leading Sports Technology companies. Other brands under the Dream Sports umbrella include FanCode, a premier digital sports destination that personalizes content and commerce for all fans, DreamSetGo, a sports experiences platform and Dream Pay, a payment gateway.
For more information: https://www.dreamsports.group/dream11
Get our Apps: iOS | Android

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