Senior Art Director

Posted 2 Hours Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Senior level
Gaming • Software
The Role
Lead and inspire multidisciplinary art teams on AAA console and PC projects: set artistic vision, maintain visual standards, mentor leads, establish pipelines (including AI-assisted), collaborate with Production/Design/Engineering, support recruitment and pitches, and ensure timely, on-budget delivery of high-quality game art.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

Who we look for

As an experienced leader in game development, a natural communicator confident in guiding teams to success, the Art Director is an inspiration to the artists on the team. Setting the vision and direction, they support and lead the team to achieve the highest quality, making artists feel proud of their own work and shipping awesome games together! 

Having a good track record of game development and experience leading a team, the Art Director will work on exciting projects for the latest Consoles and PC, working with the latest engines and technology.

Responsibilities
  • Lead, mentor, and develop multidisciplinary art teams across AAA co-development projects
  • Foster a strong creative culture, team spirit, accountability, and collaboration within the studio
  • Drive recruitment, talent assessment, succession planning, and career development for artists and art leads
  • Identify and nurture high-potential talent while supporting long-term team growth and studio capability building
  • Establish, communicate, and maintain the artistic vision, visual identity, and quality standards across productions
  • Lead and inspire creative processes from concept development through final in-game implementation
  • Conduct regular art reviews and provide clear, constructive feedback to ensure consistency, quality, and alignment with project goals and client expectations
  • Demonstrate strong conceptual, visualization, prototyping, and artistic problem-solving skills
  • Create or adapt art direction for game titles while respecting established IPs, technical constraints, and production realities
  • Partner closely with Production, Design, Engineering, and clients to build efficient, scalable, and sustainable art production pipelines 
  • Ensure all deliverables meet the highest artistic, technical, and production standards expected from a premium AAA co-development studio
  • Drive continuous improvement initiatives, workflows, methodologies, and best practices across the studio and within the Virtuos network
  • Mentor senior artists and Art Leads to strengthen leadership capabilities and artistic ownership within teams
  • Support business development activities, pitches, prototypes, client presentations, and strategic initiatives when required
  • Promote innovation through the adoption of new technologies, workflows, and AI assisted production practices
  • Act as an AI Pipeline expert within the studio, driving the adoption of AI-assisted tools and workflows to improve production efficiency, scalability, and quality while supporting AAA artistic standards
  • Partner with technical teams and studio leadership to integrate innovative production solutions and promote best practices across teams and disciplines
Qualifications
  • Bachelor’s degree in Arts, Graphic Design or related major preferred, but outstanding portfolios and a proven industry record will also be considered
  • Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines
  • Understanding of PBR workflow (PBR: Physically-based Rendering)
  • Good understanding of User Interface, VFX, Modelling, Character development and Animation
  • Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility
  • Highly organized individual with experience in managing creative teams and effective collaborators with other disciplines
  • Passionate about game development and able to exercise game sensibility when making artistic decisions
  • Inspiring communicator, able to steer the team to achieve awesome results
  • In-sync with current demands and with the foresight into future trends and emerging technologies
  • At least 10 years’ experience with various game styles including AAA titles across major platforms and a proven project completion record
  • Experience working within game editors such as UE5 and Unity, for Console PC and mobile
  • Awareness and record of creating games on time and within a budget
  • Both self-organized and able to organize others, will have a good understanding of time management
  • At least 4 years’ experience as a Senior Artist, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency
  • Good working knowledge of English is a must and bilingual in Mandarin Chinese is an advantage
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.
Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.
About the Team
• Work alongside industry veterans
• A total of 14 different nationalities working together
• Live and work in an exciting, cosmopolitan city
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Reasonable and flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Skills Required

  • Excellent experience in one or more mainstream 3D packages (Maya, 3ds Max, Photoshop, ZBrush, Substance Painter/Designer) and optimizing art pipelines
  • Understanding of PBR (Physically-Based Rendering) workflow
  • Good understanding of UI, VFX, modeling, character development and animation
  • Strong aptitude in multiple traditional artistic disciplines to support directorial credibility
  • Experience managing and mentoring creative teams, including senior artists and art leads
  • At least 10 years' industry experience including AAA titles across major platforms with proven project completion record
  • At least 4 years' experience as a Senior Artist, Lead Artist or Art Team Leader with supervisory record
  • Experience working within game editors such as Unreal Engine 5 (UE5) and Unity for Console, PC and mobile
  • Proven track record of delivering games on time and within budget
  • Highly organized, strong time management and ability to coordinate across disciplines
  • Good working knowledge of English
  • Bachelor's degree in Arts, Graphic Design or related major
  • Bilingual in Mandarin Chinese
  • Experience with AI-assisted production practices and acting as an AI pipeline expert
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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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