Senior Android Engineer II

Sorry, this job was removed at 05:25 p.m. (CST) on Wednesday, Nov 13, 2024
Hiring Remotely in USA
Remote
Internship
Other
The Role

Kickstarter is the go-to crowdfunding platform for creative projects across everything from film, games and music to art, design, and technology. Fueled by the support of our team, our mission to help bring creative projects to life has been a core tenet since our inception in 2009. 

To date, we have helped more than 268,000 creative projects reach their funding goal with pledges totalling more than $8.4 billion dollars. We continue to be committed to the growth and success of not only our community, but our team as well. Rooted in shared values, Kickstarter sees team members as whole people, giving every individual the autonomy and space to participate in decisions that impact them.

Kickstarter is seeking an experienced Senior Android Engineer II to join our team and help deliver great experiences for Kickstarter creators and backers. 

The salary for this role in the United States in the $154,000 - $172,000.

About the Team

Kickstarter’s product development team builds the platform that helps bring creative projects to life. 

We're a cross-functional team of engineers, designers, data analysts, and community specialists working collaboratively using iterative, data-driven, and outcome oriented approaches to solve problems.

Our work touches every area of the platform as we develop new features and functionality. Our ability to develop valuable, maintainable and useful solutions opens up more opportunities for creators and backers to bring creative projects to life.

We build features on modern mobile applications built in Swift, Objective C, Java, and Kotlin all backed by a GraphQL API. We use iterative and data-driven processes to build and refine our platform that supports our mission of bringing creative projects to life.

In this role, listed in order of importance, you will:

  • Play a key role in driving the technical direction of the Kickstarter platform and product and act as the glue between the mobile team and the rest of engineering.
  • Write well-tested software that meets product, design, and operational criteria to enable the success of Kickstarter users.
  • Estimate task complexity and guide team execution of large to extra-large projects, ensuring committed work is delivered on-time.
  • Identify and propose technical project opportunities and suggest process improvements to help the team perform and deliver better.
  • Participate in group code reviews to ensure a high standard of quality for all changes to Kickstarter mobile systems.
  • Participate in the on-call rotation to ensure continuous availability of services to Kickstarter users.
  • Pair with and provide growth feedback and mentorship to more junior teammates.

About You

  • You have deep, extensive professional experience in Android development and with Java, Kotlin, and Graph QL. Bonus points if you are familiar with iOS development.
  • You enjoy working collaboratively, participating in team discussions, planning and software design.
  • You have excellent communication and time management skills.
  • You have experience mentoring other engineers, including pair programming and knowledge sharing.
  • You have experience designing and building performant and scalable systems which balance user needs, business requirements, and resource constraints.
  • You have experience working iteratively and maintaining live products.
  • You have a pragmatic approach to writing well-tested, maintainable code.
  • You love writing tests to ensure you deliver high-quality software and experiences.
  • You consider the broader impacts of your work through; building accessible UI, quality & testing patterns, code readability, documentation and considering security, performance and data integrity concerns.
  • You value sharing knowledge, personal growth, positive feedback, and continuously improving engineering and team practices.
  • You empathize with creators,  the challenges of the creative process and bringing projects to life.
What You'll Enjoy
  • A fully remote workforce with plenty of opportunities to get to know your colleagues
  • 100% employer-paid health plan offerings
  • 16 paid vacation days, 10 sick days, and a company-wide winter break between Christmas and New Years
  • 25 volunteer hours each year to give back to your community
  • 16 weeks of parental leave plus fertility/family planning resources
  • Kickstarter currently operates with a 4-day workweek, a model that aligns our belief in a healthy work-life balance and gives staff the space to be more than their work
  • Incredibly talented and inspiring colleagues who know how to blend their creative endeavors into their work

You can read more about our benefits and working at Kickstarter at our Jobs page: https://jobs.kickstarter.com/

Our Fully Virtual Team

We’re currently able to support employees based in the following US locations: CA, CO, CT, FL, GA, IL, MA, MD, NC, NJ, NY, OR, VA, VT, and WA. We're also able to support employees in the United Kingdom. If you live in—or are willing to move to—any of these locations, we look forward to your application! If there is a required or preferred location for an open role, it will be listed in the job description.

 

Kickstarter is an equal opportunity employer. As part of our commitment to fight for equality, we work to ensure a fair and consistent interview process. We celebrate diversity and we are committed to an inclusive work environment.

 

Reminder to applicants: Authentic communications from Kickstarter will always originate from official Kickstarter email domains (@kickstarter.com). Exercise caution and verify the legitimacy of anyone who claims to be representing Kickstarter on other platforms.

 

Please reach out to Kickstarter’s Help Center to report potentially fraudulent contact here: https://help.kickstarter.com/hc/en-us/requests/new

The Company
100 Employees
Remote Workplace
Year Founded: 2009

What We Do

Kickstarter’s mission is to help bring creative projects to life. We measure our success as a company by how well we achieve that mission, not by the size of our profits. That’s why we reincorporated Kickstarter as a Benefit Corporation in 2015.

Benefit Corporations are for-profit companies that are obligated to consider the impact of their decisions on society, not only shareholders. Radically, positive impact on society becomes part of a Benefit Corporation’s legally defined goals. When a company becomes a Benefit Corporation, it can choose to make further commitments. In our charter, we spell out our mission, our values, and the commitments we have made to pursue them.

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