Senior 3D Character Artist (World of Tanks Console)

Posted 5 Days Ago
Be an Early Applicant
Belgrade, Grad Beograd, Centralna Srbija, SRB
In-Office
Senior level
Gaming
The Role
Create high-quality realistic game-ready 3D characters from sculpt to final in-game asset. Produce high- and low-poly models, UVs, textures, and materials; optimize for console performance; collaborate with concept, technical artists, and animators; review assets, improve pipelines, troubleshoot issues, and manage outsourced art tasks.
Summary Generated by Built In
Job Overview

Wargaming is looking for an experienced Senior 3D Character Artist to join the World of Tanks Modern Armor team. In this role, you'll create high-quality, realistic character assets for a live AAA console game, collaborating with a multidisciplinary team to deliver visually compelling art and technically optimized content.

You can find more information about the game's characters at the link below.

Reports to

Art Director

What will you do?
  • Create high-quality, game-ready 3D characters in a realistic art style, from sculpting to final in-game assets

  • Produce high-poly and low-poly models, UVs, textures, and materials that meet artistic and technical requirements

  • Collaborate closely with Concept Artists, Technical Artists, Animators, and other disciplines to deliver visually compelling character assets

  • Maintain a high level of visual quality and ensure assets meet performance budgets and production standards

  • Review and provide constructive feedback on character assets created by other artists

  • Contribute to the improvement of character creation pipelines, workflows, and technical processes

  • Troubleshoot asset-related issues and optimize character models for console platforms

  • Manage collaboration with the outsourced team, including task assignment, progress tracking, and providing feedback

What are we looking for?
  • 4+ years of professional experience creating 3D characters for games, with a focus on realistic style

  • Strong skills in high-poly and low-poly modeling, retopology, UV mapping, baking, and optimization

  • Proficiency with industry-standard tools such as Blender, Maya, ZBrush, and Substance Painter

  • Good understanding of anatomy, realistic forms, and PBR workflows

  • Understanding of animation-ready topology and technical requirements for game characters

  • Experience using version control systems such as Perforce or SVN

  • Advanced English (B2) or higher, as all day-to-day communication within the team is conducted in English

What would we like to see in your portfolio?
  • We'd love to see a portfolio focused on realistic or semi realistic 3D character art, with military-themed work being a strong plus

Work mode
  • Onsite or hybrid (2-3 days per week in the office) 

  • Please note: this position is open in Serbia, Lithuania, and Cyprus. We do not provide support with work authorization or immigration paperwork. At the time of application, you must already have the legal right to work in one of these locations. The only exception is Belgrade, where we can provide support in certain cases
Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum

  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)

  • Sick Leave Compensation, Maternity Leave Benefits  

  • Premium Private Health Insurance

  • Career development and education opportunities within the company

  • English clubs and platform for learning languages

  • Mental well-being program (iFeel)

  • Commuting allowance

  • Company events

  • FitPass membership

  • Discounts for employees

  • Personal Gaming Account

  • Coffee, fruits, and snacks in the office

  • On-site canteen with subsidized prices for food and drinks

  • Seniority Awards

  • Referral program - you can recommend the best talents to the Company and receive a reward

Please submit your CV in English to ensure smooth processing and review.
About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Skills Required

  • 3+ years professional experience creating 3D characters for games with a focus on realistic style
  • Strong skills in high-poly and low-poly modeling, retopology, UV mapping, baking, and optimization
  • Proficiency with Blender, Maya, ZBrush, and Substance Painter
  • Good understanding of anatomy, realistic forms, and PBR workflows
  • Understanding of animation-ready topology and technical requirements for game characters
  • Experience using version control systems such as Perforce or SVN
  • Advanced English (B2) or higher for day-to-day team communication
  • Portfolio focused on realistic or semi-realistic 3D character art (military-themed work is a plus)
  • Ability to work onsite or hybrid in Belgrade (2-3 days per week); no relocation support
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The Company
HQ: Nicosia
3,928 Employees
Year Founded: 1998

What We Do

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 5,000+ employees in multiple offices around the world. Over 200 million players enjoy Wargaming’s titles, including the top-of-the-line projects World of Tanks, World of Warships, World of Tanks Console, and World of Warships Legends, across all major gaming platforms. Today, we also actively create mobile products within the MS-1 studio that develops colorful games for mobile and portable platforms. The team's portfolio includes the World of Tanks Blitz cross-platform shooter that has been downloaded more than 120 million times worldwide. A career with our company means always meeting interesting challenges and gaining valuable experience while working with world-class experts. Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!

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