Senior 3D Animator

Sorry, this job was removed at 01:25 a.m. (CST) on Friday, Feb 21, 2025
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Sofia-grad
Gaming
The Role

Company Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 19,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.

For more than ten years now, Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievements of the teams in Sofia are the creation of the most ambitious expansion in the Assassin's Creed franchise history – AC Valhalla “Dawn of Ragnarök”, released in March 2022 and Assassin's Creed Mirage, released in October 2023. Currently the teams at Sofia are hard at work in the development of Assassin's Creed Shadows.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

Our worlds are infinite. Choose your path and create the unknown.


Job Description

We’re looking for a talented Senior Animator to create stunning character animations and bring our worlds to life!

Your role:
You will be responsible for delivering high-quality animations throughout every stage of the production. You’ll collaborate closely with artists, designers, programmers, leads, and fellow animators within our studio, as well as work alongside Ubisoft teams from around the world.

If you’re passionate about animation and gaming, this is your chance to work on exciting projects with a team of creative professionals! 

*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.

Your daily adventure:

CREATE AND DELIVER HIGH-QUALITY ANIMATIONS
While optimizing them to meet technical constraints and in accordance with the artistic direction of the project.

PRODUCE FINAL, HIGH-QUALITY ANIMATION
From scratch, pre-designed draft or motion capture footage.

UNDERSTAND THE MAIN NEEDS OF THE CONSUMER
And make sure that the elements developed by you will contribute to satisfaction and the entertainment of the consumer.

ANIMATE CHARACTERS, CAMERAS OR OBJECTS
Used for gameplay or cinematic sequences.

DELIVER ANIMATIC AND QUICK DRAFT ANIMATION TO PROOF IDEA.

FOLLOW THE QUALITY STANDARDS,
The aspects of the game wanted as well as the respect of the deadlines.

SHARE YOUR EXPERIENCE and HELP
The less experienced members of the team.


COLLABORATE EFFECTIVELY
With the lead animators, technical directors, game designers and programmers.

UNDERSTAND THE QUALITY OBJECTIVES & GAMEPLAY INTENTIONS
Within the engine restrictions, in order to anticipate the in-game look of the animations.


ESTIMATE AND MANAGE TIME
To carry out your own tasks and meet deadlines.


REPORT TO THE LEAD ANIMATOR.
Give visibility of your progress, share ideas, report challenges and blockers along the way. 


Qualifications

Your Skills:

ENTHUSIASM AND DESIRE TO WORK
in the game development industry.

EXCELLENT KNOWLEDGE
of Autodesk Maya and/or Motion Builder.

ANIMATION PRINCIPLES
excellent understanding of timing, spacing, weight and staging.

KEYFRAMING
Excellent knowledge and experience in keyframing for creating convincing and realistic, well-timed animations.

MOTION CAPTURE AND MO-CAP
Good understanding of motion capture techniques and mo-cap data processing knowledge.

GOOD UNDERSTANDING OF ACTING.

MINIMUM 4 YEARS OF EXPERIENCE
in character and 3D animation, experience in the games industry is a plus.

VERY GOOD ARTISTIC SKILLS.

CRITICAL ANALYSIS AND PROBLEM SOLVING.

SELF-MOTIVATED
with a proactive attitude to improve own qualifications.

ABILITY TO LEARN
game engine tools and pipeline.

SHARING YOUR KNOWLEDGE
Effectively and coach less experienced people.

PLAN, ORGANIZE AND PRIORITIZE
your work in the context of given timescales and quality requirements.

VERY GOOD ENGLISH SKILLS.

Additional Information

How to apply:
Please send us your up-to-date CV and Portfolio – applications without portfolio will not be considered.
All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

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    The Company
    21,450 Employees
    Year Founded: 1986

    What We Do

    Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

    Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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