Rust Systems Engineer

Posted 11 Days Ago
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Hiring Remotely in India
Remote
Senior level
Artificial Intelligence • Cloud • Software • Cybersecurity
The Role
Design, build, and optimize high-throughput, low-latency backend systems and infrastructure in Rust. Responsibilities include concurrent and thread-safe data structures, priority-based schedulers, lock-free systems, memory management, algorithmic optimization, non-blocking I/O, profiling, benchmarking, and SIMD optimization. The role requires deep Rust expertise, systems architecture knowledge, production concurrency experience, and performance analysis skills.
Summary Generated by Built In

Job Overview:

We are seeking a high-caliber Rust Systems Engineer to design, build, and optimize high-throughput, low-latency backend systems and infrastructure. In this role, you will go beyond web APIs—tackling low-level performance bottlenecks, complex state management, parallel compute algorithms, and concurrent data processing pipelines.

If you thrive on deterministic memory management, zero-cost abstractions, and writing safe, blazingly fast concurrent systems, this role is for you.

Key Responsibilities:

  • High-Performance Architecture: Design and implement zero-cost, high-throughput, low-latency engine components and data processing pipelines in Rust.
  • Concurrent & Thread-Safe Systems: Build thread-safe, lock-free, or fine-grained locked data structures and state machines capable of scaling across multi-core architectures without race conditions.
  • Priority & Real-Time Threading: Design custom thread pools, task schedulers, and execution queues with priority-based task scheduling and resource allocation controls.
  • Algorithmic Optimization: Implement complex computational logic, including high-efficiency recursive algorithms, tail-call optimizations, and dynamic cache-friendly data structures.
  • Resource & Memory Management: Leverage Rust’s ownership model, lifetime annotations, custom allocators, and non-blocking I/O to achieve predictable low-latency profiling (minimizing allocations and cash misses).
  • System Profiling & Benchmarking: Conduct continuous benchmarking (criterion), flame graph analysis, memory profiling (Val grind/heap track), and CPU SIMD/vectorization optimizations.

Key Skills:

Core Rust & Functional Programming:

  • Advanced Rust Mastery: Deep experience with Rust internals (stdsync, stdcell, custom Drop, unsafe Rust boundaries, and macro systems).
  • Closures & Higher-Order Functions: Mastery of Rust’s functional traits (Fn, FnMut, FnOnce), capturing environments, move semantics within closures, and passing unboxed closures for zero-cost abstractions.
  • Advanced Recursion & Tree Processing: Ability to structure complex recursive functions, tree/graph traversals, and dynamic programming patterns efficiently while preventing stack overflows (e.g., using explicit stack vectors or trampoline patterns).

Systems & Concurrency Engineering

  • Thread Safety & Sync Primitives: In-depth understanding of memory models, cache coherence, atomic operations (AtomicBool, AtomicPtr, CAS), memory ordering (Acquire/Release/SeqCst), Send/Sync traits, and synchronization primitives (Mutex, RwLock, mpsc/crossbeam channels).
  • Priority Threading & Scheduling: Practical experience implementing or customizing task schedulers, thread priority assignment, work-stealing thread pools, and priority queues (Binary Heap, custom priority locks).
  • High-Performance Computing (HPC): Experience writing data-intensive, low-latency software. Knowledge of cache alignment, SIMD vectorization, memory-mapped files (mmap), and lock-free/wait-free data structures.

General Systems Knowledge

  • Systems Architecture: 5+ years of software engineering experience, with 3+ years writing production-grade Rust (or a strong C/C++ background transitioning into production Rust).
  • Performance Analysis: Proficiency with profiling tools (perf, Flame graphs, Criterion, Coz) and debugging async execution (tokio-console, tracing).

Nice to Have

  • Experience with custom memory allocators (jemalloc, mimalloc) and bare-metal/no-std Rust environments.
  • Knowledge of asynchronous runtime architectures (Tokio internals, reactor/proactor patterns, custom Future implementations).
  • Familiarity with hardware-level optimizations (cache line padding, false sharing avoidance, NUMA-aware architectures).
  • Experience with cross-language FFI (e.g., C/C++ interop or WebAssembly bindings).

What We Offer

  • High-Impact Architecture: Work on core engine infrastructure where microsecond-level performance and stability directly drive system success.
  • Modern Engineering Culture: Strong focus on code quality, explicit safety boundaries, comprehensive test suites, and strict CI/CD benchmarking.
  • Competitive Package: Competitive salary, equity options, flexible/remote working arrangements, and continuous hardware/learning allowances

Skills Required

  • 5+ years of software engineering experience
  • 3+ years writing production-grade Rust, or strong C/C++ experience transitioning into production Rust
  • Advanced knowledge of Rust internals, ownership, lifetimes, unsafe Rust, synchronization, and macro systems
  • Experience building high-throughput, low-latency, data-intensive systems
  • Experience with concurrency, atomic operations, memory ordering, Send/Sync, synchronization primitives, and lock-free or wait-free data structures
  • Experience implementing task schedulers, priority queues, thread pools, or work-stealing systems
  • Knowledge of cache alignment, SIMD vectorization, memory-mapped files, and performance optimization
  • Proficiency with perf, flame graphs, Criterion, Coz, Valgrind or heaptrack, and async debugging tools
  • Experience with custom memory allocators such as jemalloc or mimalloc
  • Experience with bare-metal or no-std Rust environments
  • Knowledge of Tokio internals, reactor/proactor architectures, or custom Future implementations
  • Familiarity with NUMA-aware architectures, cache-line padding, and false-sharing avoidance
  • Experience with C/C++ FFI or WebAssembly bindings
Am I A Good Fit?
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The Company
6,000 Employees
Year Founded: 1993

What We Do

Orion Innovation is a global software engineering and data company that helps organizations modernize technology, reimagine customer experiences, and accelerate growth through measurable business value. Its services include artificial intelligence, data and analytics, cloud, engineering, experience design, and cybersecurity. The company combines domain and technology expertise to build data-driven products, digital platforms, and solutions for enterprise clients across multiple industries.

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