Rendering Engineer (Contract)

Sorry, this job was removed at 08:08 p.m. (CST) on Friday, Nov 21, 2025
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4 Locations
In-Office or Remote
Real Estate • Software • PropTech
Not all agents, just the best agents.
The Role

We’re seeking a Rendering Engineer with deep expertise in Unreal Engine to help advance the next generation of real-time graphics.

Responsibilities
  • Design, implement, and optimize rendering systems within Unreal Engine to achieve exceptional visual quality and performance across PC and console platforms including Nintendo Switch.
  • Develop and refine materials, shaders, and lighting systems, ensuring scalability and artistic flexibility.
  • Profile and optimize GPU and CPU performance, focusing on render pipeline efficiency and memory usage.
  • Collaborate with artists, technical artists, and designers to translate creative vision into performant, production-ready visuals.
  • Contribute to engine-level improvements, debugging rendering issues, and supporting build stability for large-scale environments and cinematic gameplay.

Requirements
  • 5+ years of professional experience as a Rendering Engineer or equivalent graphics programming role in AAA or high-end production.
  • Advanced proficiency with Unreal Engine 5 (rendering pipeline, material system, Niagara, Nanite, Lumen, etc.).
  • Strong knowledge of HLSL/GLSL shader programming and GPU architectures.
  • Proven experience profiling and optimizing complex rendering systems.
  • Solid C++ development skills and familiarity with modern graphics APIs (DirectX 12, Vulkan, or Metal).
  • Ability to work cross-discipline and communicate effectively with both engineers and artists.

    BONUS:
  • Familiarity with Ray Tracing, post-processing effects, and dynamic lighting workflows.
  • Experience with Cinematic or Fighting Games pipelines.
  • Knowledge of tools automation or shader graph extensions.

Benefits

This is a contract position expected to last into 2027 and benefits are not included

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.   

Experience our side of life. For more information, visit . 

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The Company
HQ: San Francisco, CA
488 Employees
Year Founded: 2017

What We Do

Side transforms high-performing agents, teams, and independent brokerages into successful businesses and boutique brands that are 100% agent-owned. Headquartered in San Francisco, Side exclusively partners with the best agents, empowering them with proprietary technology and a premier support team so they can be more productive, grow their business, and focus on serving their clients.

Why Work With Us

Led by a team of experienced industry professionals and technology innovators, the Side team is constantly developing technology that improves agent productivity, legal compliance, marketing programs, and customer experience, to support the best-in-breed agents that we partner with.

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