Ubisoft is a global leader in video games, with teams around the world creating original and memorable experiences through franchises such as Assassin’s Creed, Rainbow Six, Just Dance, and many more. We believe that diverse perspectives enable both players and teams to thrive. If you are passionate about innovation and want to push the boundaries of entertainment, join us in creating the unknown!
Job DescriptionJoin the team behind The Division Resurgence, an action RPG for iOS, Android, PC. As a Release Build Specialist, you will help ensure that the game is reliably built, tested, and released across all platforms, supporting both development and live operations.
You will work on the systems that automate game builds and releases, manage code and asset repositories, and maintain continuous integration and deployment pipelines. Your work will help ensure that stable, high-quality builds are consistently available for developers, QA teams, and release management.
You will also collaborate closely with QA and release teams to make sure that updates meet quality standards and are correctly deployed to players.
Build & Workflow Automation
- Work with the production team to design efficient workflows for building and releasing the game
- Configure and automate internal tools such as code repositories, build systems, and tracking tools
- Improve processes to make development and release cycles smoother and more reliable
Source Code & Asset Management
- Manage code and game asset repositories used to build the game on Android, iOS, and other platforms
- Ensure teams follow proper version control practices (Git / Perforce)
- Maintain clear separation between different development branches and ensure fixes are properly shared across versions
Continuous Integration / Continuous Deployment (CI/CD)
- Set up and maintain automated build and deployment pipelines
- Ensure regular and reliable generation of playable game builds and server environments
- Monitor build systems and resolve issues related to performance, storage, or versioning
Release Coordination
- Act as a link between the development team and the mobile release management team
- Work with QA teams to ensure builds meet quality standards before release
- Help ensure smooth and reliable deployment of updates across platforms
- Significant experience in DevOPs or Release Build Engineer within Video game industry
- Strong organizational and analytical and problem-solving skills
- Experience with version control systems (Git and/or Perforce)
- Comfortable working across Windows, Linux, and macOS environments
- Ability to script in languages such as Python, Bash, Shell or C#
- Familiarity with CI/CD pipelines and automation tools
- Experience in video games and familiarity with game development workflows is a must
- Good communication skills and ability to work with multiple technical teams
Ubisoft Benefits
💰 Profit-sharing and an annual company savings plan. 25 days of paid vacation + 12 additional RTT days.
🎁 50% reimbursement of your Navigo pass, meal vouchers (€9/day), health insurance for you and your family, as well as many additional Ubisoft benefits.
👶 20 weeks of maternity leave, 7 weeks of paternity/co-parental leave.
📍 Our brand-new offices are located in Saint-Mandé (Metro line 1, Saint-Mandé station). A gym is available in the building.
Recruitment Process
- [45 min; remote] – Interview with a Talent Acquisition Specialist
- [60 min; remote] – Interview with the hiring manager + key stakeholder
- [60 min; remote] – Interview with Producer
Skills and abilities can be expressed in different ways and may be built through a variety of experiences. That’s why we strongly encourage you to apply, even if you do not meet all of the criteria listed above.
Ubisoft is an equal opportunity employer. We welcome applications from all individuals regardless of gender, background, religion, sexual orientation, social status, disability, or age. Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of its player community.
Skills Required
- Significant experience in DevOps or Release Build Engineering within the video game industry
- Experience with version control systems (Git and/or Perforce)
- Comfortable working across Windows, Linux, and macOS environments
- Ability to script in languages such as Python, Bash, Shell, or C#
- Familiarity with CI/CD pipelines and automation tools
- Experience in video games and familiarity with game development workflows
- Strong organizational, analytical, and problem-solving skills
- Good communication skills and ability to work with multiple technical teams
Ubisoft Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.
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Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
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Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
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Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.
Ubisoft Insights
What We Do
Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.







