Quest Designer

Posted 17 Days Ago
Be an Early Applicant
Wrocław, Dolnośląskie, POL
Hybrid
Mid level
Gaming
The Role
Design, develop, and maintain quests for an open-world action RPG using paper documentation and the proprietary C-Engine. Collaborate with narration, level design, art, animation, audio, QA, production, and direction teams to bring stories to life. Own quest development, incorporate feedback, monitor progress, track time in Jira, and stay current with innovative game design trends.
Summary Generated by Built In
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

  • Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine.
  • Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas).
  • Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.).
  • Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress.
  • Working in an iterative pipeline and being responsible for addressing director’s feedback.
  • Following trends in the industry and being up–to–date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay.
  • Reporting and time-tracking in Jira.

Qualifications

  • Minimum 3 years of experience in the gaming industry,
  • Minimum one year of experience as a Quest Designer or similar position.
  • Experience in creating narration for games (working on narration at least in one project), including the knowledge of any editor used for creating games.
  • Understanding the difference between the narrative and gameplay layers in open-world action RPG games.
  • You are a born storyteller, having a head full of many diverse ideas and always ready to bring new ones.
  • Your are proactive and you like to take ownership of your assigned area of responsibility.
  • You are a team player; you like to listen to constructive criticism and provide feedback, you enjoy an atmosphere of tight interdisciplinary cooperation and brainstorming.
  • Limitless curiosity and good knowledge of the video game industry.
  • Fluency in English, both written and spoken.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Skills Required

  • At least 3 years of experience in the gaming industry
  • At least 1 year of experience as a Quest Designer or in a similar position
  • Experience creating game narration on at least one project
  • Knowledge of an editor used for creating games
  • Understanding of narrative and gameplay layers in open-world action RPGs
  • Fluency in written and spoken English
  • Storytelling ability and diverse creative ideas
  • Proactive ownership of assigned responsibilities
  • Ability to collaborate, receive constructive criticism, and provide feedback
  • Curiosity and strong knowledge of the video game industry
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Wrocław
585 Employees
Year Founded: 1991

What We Do

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!

Similar Jobs

Samsara Logo Samsara

Senior Software Engineer

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
Poland
4000 Employees

Samsara Logo Samsara

Software Engineer

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
Poland
4000 Employees

Pfizer Logo Pfizer

Sr. Director, Product Intelligence & Marketing Lead

Artificial Intelligence • Healthtech • Machine Learning • Natural Language Processing • Biotech • Pharmaceutical
In-Office or Remote
30 Locations
121990 Employees
215K-358K Annually

Pfizer Logo Pfizer

Director, AI Platform Product Management

Artificial Intelligence • Healthtech • Machine Learning • Natural Language Processing • Biotech • Pharmaceutical
In-Office or Remote
30 Locations
121990 Employees
163K-272K Annually

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Mobile • Software
Miami, Florida
190 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account