QA Manager, Publishing (6-months Contract)

Posted 7 Days Ago
Hiring Remotely in New York, NY, USA
Remote or Hybrid
86K-128K Annually
Senior level
News + Entertainment
The Role
Build and lead the publishing QA function for video game titles. Manage external QA testers, establish title-specific testing strategies and workflows, coordinate priorities with producers, developers, and platform holders, and oversee test plans, coverage, defect triage, documentation, certification, and launch readiness. Report testing status and risks to stakeholders while improving QA practices, tools, and processes.
Summary Generated by Built In
Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Paramount Games, a Skydance Corporation, is looking for a seasoned QA Manager to build our publishing QA function from the ground up. This team will serve as the final checkpoint between what we and our development partners create and what actually reaches players. The right candidate will source and manage external testing partners while owning the QA process end-to-end, from a title's earliest builds through launch. 

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

 

Responsibilities

    • Manage a team of external QA testers
    • Design and roll out QA strategy, workflows, and standards tailored to each title's scope, platform requirements, and risk areas.
    • Partner with producers, leads, and platform holders to set testing priorities, milestones, and coverage goals across the production calendar.
    • Build and drive execution of test plans, test case libraries, and scenario coverage across all game systems, modes, and platforms.
    • Work directly with development teams to triage and prioritize bugs, track defect status, and keep resolution moving throughout the certification cycle.
    • Keep testing documentation current and audit-ready for test plans, coverage matrices, defect logs, and cert submission records.
    • Report clearly and regularly to stakeholders on testing status, flag risk early, and bring recommendations, not just problems.
    • Track emerging QA tooling, methods, and industry practice, and bring that knowledge back to the team to keep our process sharp.

Requirements

    • 8+ years in a senior QA role, with solid grounding in QA methodology across the full production lifecycle.
    • Direct experience leading a testing team, with strong people-management and cross-functional communication skills.
    • Comfort with standard QA tooling: bug tracking, test management platforms, and version control.
    • Sharp attention to detail paired with the judgment to prioritize what actually matters for ship quality.
    • Genuine enthusiasm for games; you understand what makes them work mechanically and why players notice when they don't.

The annual salary range for this position in Los Angeles is $86,000 – $128,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.   
 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 
 
#Games #LI-hybrid

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.

Skills Required

  • 8+ years in a senior QA role with experience across the full production lifecycle
  • Direct experience leading a testing team
  • Strong people-management and cross-functional communication skills
  • Experience with bug tracking, test management platforms, and version control
  • Strong attention to detail and ability to prioritize ship-quality risks
  • Genuine enthusiasm for games and understanding of game mechanics and player expectations
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The Company
HQ: Santa Monica, CA
322 Employees

What We Do

About Skydance Media Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter. About Skydance Interactive Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. About Animation In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly

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