Programmeur.se Gameplay Senior / Senior Gameplay Programmer

Posted Yesterday
Be an Early Applicant
Montréal, QC, CAN
In-Office
Senior level
Gaming • Esports
The Role
Design, implement, and maintain reliable, bug-free gameplay code in a large shared codebase. Collaborate with teammates to deliver gameplay systems, document and peer-review designs, support QA testing, mentor internal users, promote best practices, and stay current with software engineering methods.
Summary Generated by Built In

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

-English below-

La connaissance de l'anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos équipes des studios internationaux et participer à des réunions de travail qui se déroulent exclusivement en anglais. 

Cloud Imperium Games est une entreprise de développement de jeux vidéo de premier plan reconnue pour ses expériences de jeu innovantes et immersives. Nous nous consacrons à la création de jeux de haute qualité qui captivent et engagent les joueurs du monde entier.

 

Fondée en 2012 par le développeur de jeux renommé Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios indépendants au monde, comptant plus de 1 000 employés, dédié à la livraison de jeux AAA de nouvelle génération. CIG est fière de penser hors des sentiers battus, d'encourager la créativité et de développer une technologie révolutionnaire. CIG croit en l'établissement de nouveaux standards pour l'industrie du jeu vidéo et la communauté dans son ensemble.

Que ferez-vous ? 
  • Concevoir et implémenter un code bien conçu, fiable, maintenable et sans bogues. 

  • Planifier et collaborer avec les membres de l'équipe pour livrer divers systèmes de gameplay. 

  • Promouvoir les meilleures pratiques, les processus de développement et les normes de codage. 

  • Documenter et examiner par les pairs les conceptions techniques avec d'autres ingénieurs logiciels. 

  • Travailler avec l'assurance qualité (QA), fournissant les informations nécessaires pour tester complètement le code développé. 

  • Fournir un soutien et un mentorat aux clients internes pour le logiciel développé. 

  • Se tenir au courant des méthodes, pratiques et technologies d'ingénierie logicielle de pointe. 

Qu'attendons-nous d'un·e Programmeur·se Gameplay Senior ? 

Une véritable passion pour la création de jeux est essentielle, et nous aimerions aussi que vous : 

  • Soyez à l'aise de travailler avec C++ dans une grande base de code partagée. 

  • Ayez une bonne connaissance des mathématiques 3D. 

  • Ayez de l'expérience en programmation de fonctionnalités et de systèmes de jeu. 

  • Travaillez bien dans un environnement d'équipe co-localisé mais collaboratif. 

  • Puissiez expliquer et présenter des solutions techniques à la fois aux programmeurs et aux membres de l'équipe d'autres disciplines. 

Turbulent s'engage à employer une main-d'œuvre diversifiée. Les candidats qualifiés seront considérés sans égard à la race, la couleur, la religion, le sexe, l'origine nationale, l'âge, l'orientation sexuelle, l'identité de genre, l'expression de genre ou le handicap. 

------

Cloud Imperium Games is a leading game development company known for its innovative and immersive gaming experiences. We are dedicated to creating high-quality games that captivate and engage players worldwide. 

 

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

What will you do? 

  • Design and implement well-engineered, reliable, maintainable, and bug-free code. 

  • Plan and collaborate with team members to deliver various gameplay systems. 

  • Promote best practices, development processes, and coding standards. 

  • Document and peer review technical designs with other software engineers. 

  • Work with QA, providing the information needed to fully test developed code. 

  • Provide support and mentoring to internal customers for developed software. 

  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies. 

What do we expect from our Senior Gameplay Programmer ? 

A true passion for making games is a must, and we would also like it if you: 

  • Are comfortable working with C++ in a large, shared codebase. 

  • Have a good knowledge of 3D mathematics. 

  • Have experience with programming game features and systems. 

  • Work well in a co-located yet collaborative team environment. 

  • Can explain and present technical solutions to both programmers and team members from other disciplines.  

Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability. 

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Skills Required

  • Comfortable working with C++ in a large shared codebase
  • Good knowledge of 3D mathematics
  • Experience programming game features and systems
  • Ability to work well in a co-located, collaborative team environment
  • Able to explain and present technical solutions to programmers and non-programmers
  • Proven passion for making games
  • Proficiency in English for daily collaboration with international teams
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The Company
HQ: Los Angeles, CA
627 Employees
Year Founded: 2012

What We Do

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals. Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands. Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

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