Programmer III

Posted 6 Days Ago
Be an Early Applicant
2 Locations
Remote
93K-108K Annually
Senior level
Gaming
The Role
Design and implement and optimize core game systems (AI, UI, Physics, Graphics, Tools) within a large Unreal codebase. Collaborate with designers, artists, QA, and technical leadership to ensure stability, author documentation, debug unfamiliar code, mentor junior engineers, and support external partners.
Summary Generated by Built In

As a member of our studio's Programming Team, you will work closely with Programmers, Designers, Artists and Producers  on the project. You will design and implement extensions to existing systems and pivotal new systems to address  the needs of our team of content developers and external third-party partners.  

Our team is built on a culture of teamwork, problem-solving and knowledge sharing. We expect that every  employee, regardless of the role, will contribute to our general studio-wide effort to build and maintain team culture  through positive working relationships with each other. Upholding and promoting this culture is part of the job. 

WHAT YOU’LL DO 

  • Develop and maintain features across various subsystems, such as AI, UI, Physics, Character, Graphics, Engine and Tools.
  • Design, author, and maintain robust and highly optimized systems that meet all design, technical and  schedule requirements. 
  • Work closely with QA and technical leadership to ensure the stability and accuracy of systems by identifying,  communicating and resolving defects. 
  • Author, review and provide feedback on technical and end-user documentation of systems. 
  • Collaborate with Technical Leadership and other Programmers to help establish overall technical design and  architecture. 
  • Work with minimal guidance on medium-impact tasks or independently on low-risk tasks.
  • Provide guidance and informal supervision to more junior staff.
  • Help team members set up tools and troubleshoot minor tools issues and workflow blockers.

WHAT YOU’LL BRING 

  • 5+ years professional software development.
  • 2+ years professional Unreal Engine experience.
  • 2+ years developing in a team environment.
  • Strong C++ knowledge.
  • Extensive experience working in at least one large code base.
  • Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code,  and reference documents with programmers, content creators, and managers.
  • Ability to provide meaningful time estimates for medium-sized tasks.
  • Ability to take a large body of work and break up into actionable sub-tasks.
  • Proficiency in identifying areas that could use optimization.
  • Extensive experience using debugging tools to fix bugs in unfamiliar code.
  • Interest or experience in using AI-assisted software development workflows, to support activities such as code exploration, implementation, debugging, documentation, and code review.
  • Strict adherence to project coding standards.
  • Strong cross-discipline collaboration skills.
  • Willingness to receive and act upon feedback.
  • Great communication, written and verbal.
  • Experience or comfort with client-facing communication and the ability to represent the studio professionally when interacting with external partners.
  • Expert knowledge in 3D math.

NICE TO HAVE 

  • AAA experience.
  • While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.
  • Experience developing on console.
  • At least one shipped title.

Job Details 

  • Job Title: Programmer III 
  • Reports to: Director of Programming 
  • Department: Programming 
  • Work Location: Remote 
  • Employment status: Full Time 
  • FLSA Status: Salaried, Exempt 
  • Benefits:
    • Group Insurance: dental and health care benefits
    • Group RRSP + employer matching contribution
    • Employee and Family Assistance Program

This position is currently open to candidates residing in the following Canadian provinces only: Ontario and British Columbia. Applicants must be legally authorized to work in Canada and reside in one of the eligible provinces listed above.

Salary Range: $92,500 to $107,500 CAD

Primary working language: English

ABOUT HARDSUIT LABS 

We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can  only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and  positive work environment that values them. We believe in a diverse and inclusive workplace and building equity  throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and  efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are  always looking to deliver excellence in the experiences and products that we craft! 

As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of  genres and games, from support work and engagement for hire to the development of original in-house projects.  We have long standing relationships with some of the largest gaming companies in the industry and are certified  developers across all major platforms.  

Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not  discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health  decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a  protected veteran, status as an individual with a disability, genetic information, political views or activity, or other  applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also  consider qualified applicants with criminal histories consistent with applicable federal, state, and local law. 

Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and  disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability,  you may contact us at [email protected]

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at  https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Hardsuit Labs

Location: Americas, Canada

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

Skills Required

  • 5+ years professional software development
  • 2+ years professional Unreal Engine experience
  • 2+ years developing in a team environment
  • Strong C++ knowledge
  • Extensive experience working in at least one large code base
  • Experience using debugging tools to fix bugs in unfamiliar code
  • Ability to provide meaningful time estimates for medium-sized tasks
  • Ability to break large work into actionable sub-tasks
  • Proficiency identifying areas that could use optimization
  • Interest or experience in AI-assisted software development workflows
  • Strict adherence to project coding standards
  • Strong cross-discipline collaboration and communication skills
  • Experience or comfort with client-facing communication
  • Expert knowledge in 3D math
  • Provide guidance and informal supervision to more junior staff
  • AAA experience
  • Experience with Unity or proprietary custom engines
  • Experience developing on console
  • At least one shipped title
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The Company
HQ: Seattle, WA
60 Employees
Year Founded: 2015

What We Do

Hardsuit Labs was founded in 2015 with the same goal as every other game development studio that has ever existed – to make great games. What sets us apart is the way we make that happen: It’s all about our people. It takes talented, driven people to make great games. Here at Hardsuit Labs, we work hard to create and to maintain an environment that not only attracts those people and keeps them here, but that allows them to thrive and to do what they do best – to make great games. It’s not always as easy as it sounds, but it really is that simple and well worth striving for every day.

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