Hardsuit Labs
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Recently posted jobs
Gaming
Design and implement and optimize core game systems (AI, UI, Physics, Graphics, Tools) within a large Unreal codebase. Collaborate with designers, artists, QA, and technical leadership to ensure stability, author documentation, debug unfamiliar code, mentor junior engineers, and support external partners.
Gaming
Mid–Senior Technical Artist to bridge art and engineering in UE5. Create optimized materials and Niagara effects, build terrain and procedural workflows, author pipelines and tooling, ensure multi-platform performance (AAA to mobile), and collaborate across art, design, and engineering to integrate and optimize assets.
Gaming
Design, implement, and maintain optimized systems for game development using Unreal Engine and C++. Collaborate with cross-discipline teams, lead technical design, fix defects, author documentation, mentor junior staff, enforce coding standards, and support production schedules and QA to deliver stable features.
9 Days AgoSaved
Gaming
Mid–Senior Technical Artist responsible for bridging art and engineering: optimize pipelines, author shaders and Niagara effects, build performant terrain and procedural workflows in UE5, balance cutting-edge rendering (Lumen, Nanite) with cross-platform optimization, and act as technical liaison between art, design, and engineering.
Gaming
As a Game Designer, you will collaborate on level, mission, and gameplay design, working with various teams to enhance gaming experiences, optimize performance, and provide mentorship.
Gaming
Lead level/game design across external partner studios: define macro-level vision, document levels/missions, drive pipelines/tools, lead cross-functional teams, grey-box and implement gameplay (pacing, scripting, encounters), optimize performance/streaming, champion environmental storytelling, and mentor junior designers.



