Program Manager

Posted 3 Hours Ago
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Bengaluru, Bengaluru Urban, Karnataka, IND
In-Office
Senior level
Information Technology
The Role
Manage end-to-end operations for KRAFTON’s gaming incubator cohorts, including onboarding, milestones, budgets, reporting, documentation, mentorship, and graduation. Coordinate incubated studios with legal, finance, publishing, technology, UA, and data teams. Evaluate game UX, onboarding, player experience, and business metrics; identify risks and blockers; support cohort selection and due diligence; and improve program processes. The role requires strong mobile game product management knowledge, analytics, stakeholder communication, and familiarity with Agile/Scrum.
Summary Generated by Built In

[ WHO WE ARE]

Based out of South Korea, KRAFTON, Inc. is committed to discovering and globally publishing games that deliver a uniquely fun experience with global production studios known for distinctive creatives. Founded in 2007, KRAFTON consists of PUBG STUDIOS, Bluehole Studio, RisingWings, Striking Distance Studios, Dreamotion, Unknown Worlds, 5minlab, Neon Giant, KRAFTON Montréal Studio and ReLU Games, each trying to innovate the enjoyment of games through continuously embracing challenges and new technologies, expanding our platforms and services to win the hearts of more fans.

KRAFTON India has established itself as a trailblazer in the gaming industry, driven by its unwavering commitment to delivering distinctive and enjoyable gaming experiences. At the heart of KRAFTON India's success lies a deep understanding of the Indian gaming community.

The company takes immense pride in its premier entertainment properties that include highly popular titles like BATTLEGROUNDS MOBILE INDIA (BGMI), Road To Valor: Empires, Defense Derby, New State Mobile. These games have not only captured the hearts of Indian players but have also played a pivotal role in fostering a thriving e-sports ecosystem in the country.

 With a focus on India, KRAFTON is dedicated to nurturing the gaming and start-up ecosystem. In line with this commitment, KRAFTON initiated the KRAFTON India Gaming Incubator (KIGI) in October 2023. KIGI aims to support 6-10 teams annually with program durations ranging from six months to one year. Additionally, KRAFTON India has invested over $150 million in the Indian market in the past two years and has committed an additional $150 million to the Indian start-up ecosystem over the next three years.

[About the role]
We are looking for a Program Manager to drive the successful execution of the KRAFTON India Gaming Incubator (KIGI) program, bringing a strong product design lens to the role. In this role, you will manage the end-to-end operations of one or more incubation cohorts, working closely with game studios and cross-functional teams to ensure milestones, budgets, and deliverables stay on track — while also acting as a hands-on product/design sounding board for incubated studios as they shape their games' UX, onboarding, and player experience. You'll serve as the primary liaison between incubated studios and internal stakeholders, coordinate mentorship and enablement programs, monitor progress, and provide strategic reporting to leadership in India and Korea. This role is ideal for someone with a product design background who also has strong program management instincts, excellent stakeholder management skills, and a passion for supporting game developers and fostering innovation in the gaming ecosystem.

[Key Responsibilities]

  1. Own end-to-end program operations for one or more KIGI cohorts onboarding, milestone tracking, reporting cadence, and offboarding/graduation
  2. Serve as the primary point of contact between incubated studios and internal KRAFTON stakeholders (legal, finance, publishing, tech)
  3. Bring a product design perspective to studio reviews evaluating game UX, onboarding flows, and player experience alongside standard milestone and business metrics
  4. Track studio progress against milestones, budgets, and deliverables; flag risks early and drive resolution
  5. Coordinate mentorship sessions, workshops, and masterclasses for incubated teams, including product/UX-focused sessions
  6. Prepare regular status updates, dashboards, and reports for leadership (India and Korea)
  7. Support due diligence and evaluation processes for new cohort selection, with particular attention to product design quality and player experience potential
  8. Manage program documentation agreements, milestone trackers, funding schedules
  9. Facilitate cross-functional coordination with publishing, UA, and data teams when studios need support
  10. Help identify and troubleshoot blockers studios face (technical, business, product/design, or operational)
  11. Contribute to continuous improvement of program structure, evaluation criteria, and processes based on cohort learnings

 

[Required Experience]

  1. Strong understanding of mobile game development lifecycles, from pre-production through to live operations.
  2. Proven ability to define and manage product roadmaps, feature prioritization, and backlog management.
  3. Excellent analytical skills with the ability to interpret complex data sets and translate them into actionable product decisions.
  4. Solid understanding of mobile gaming KPIs including DAU, MAU, retention, LTV, and monetization metrics.
  5. Strong cross-functional collaboration skills with the ability to work effectively across development, marketing, QA, and publishing teams.
  6. Excellent written and verbal communication skills, with the ability to present clearly to both technical and non-technical stakeholders.
  7. Deep understanding of the mobile gaming market, player behaviour, and industry trends.
  8. Familiarity with Agile/Scrum methodologies and project management tools such as Jira or similar platforms.
  9. Passion for gaming, with a strong understanding of the cricket sports genre being a significant advantage.

[Preferred Qualifications]

  1. 6+ years of experience in Product Management, preferably within the mobile gaming industry.
  2. Prior experience managing sports or cricket-themed gaming titles is highly desirable.
  3. Experience working on games from early development stages through to global launch.
  4. Demonstrated track record of successfully managing multiple products simultaneously.
  5. Experience with live ops management and seasonal content planning.
  6. Familiarity with monetization strategies specific to mobile gaming, including in-app purchases and battle pass systems.
  7. Bachelor's degree in Business, Computer Science, Game Design, or a related field; MBA or equivalent is a plus.
  8. Prior experience working within a publishing environment is an added advantage.

Skills Required

  • Strong understanding of mobile game development lifecycles from pre-production through live operations
  • Ability to define and manage product roadmaps, feature prioritization, and backlog management
  • Strong analytical skills and ability to translate complex datasets into actionable product decisions
  • Understanding of mobile gaming KPIs, including DAU, MAU, retention, LTV, and monetization metrics
  • Strong cross-functional collaboration across development, marketing, QA, and publishing teams
  • Excellent written and verbal communication skills for technical and non-technical stakeholders
  • Deep understanding of the mobile gaming market, player behavior, and industry trends
  • Familiarity with Agile/Scrum methodologies and project management tools such as Jira
  • Passion for gaming and strong understanding of the cricket sports genre as an advantage
  • 6 or more years of Product Management experience, preferably in mobile gaming
  • Experience managing sports or cricket-themed gaming titles
  • Experience taking games from early development through global launch
  • Track record of managing multiple products simultaneously
  • Experience with live operations management and seasonal content planning
  • Familiarity with mobile gaming monetization, including in-app purchases and battle passes
  • Bachelor’s degree in Business, Computer Science, Game Design, or a related field; MBA or equivalent is a plus
  • Prior experience in a publishing environment
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The Company
HQ: Seongnam
80 Employees

What We Do

Headquartered in South Korea, KRAFTON, Inc. is dedicated to discovering and publishing captivating games that offer fun and unique experiences. Established in 2007, KRAFTON is home to globally renowned developers that include Striking Distance Studios, Unknown Worlds, VECTOR NORTH, Neon Giant, KRAFTON Montréal Studio, Bluehole Studio, RisingWings, 5minlab, Dreamotion, ReLU Games, and Flyway Games. Each studio strives to continuously take on new challenges and leverage innovative technologies with a goal to win over more fans by broadening KRAFTON’s platforms and services. KRAFTON India has established itself as a trailblazer in the gaming industry, driven by its unwavering commitment to delivering distinctive and enjoyable gaming experiences. We take immense pride in our premier entertainment properties that include highly popular titles like BATTLEGROUNDS MOBILE INDIA (BGMI), Road To Valor: Empires, Garuda Saga, Defense Derby, New State Mobile. These games have not only captured the hearts of Indian players but have also played a pivotal role in fostering a thriving e-sports ecosystem in the country. By organizing India-centric events and delivering localized content, KRAFTON India has made substantial contributions to the growth of e-sports in India. With an active investment approach, KRAFTON India has strategically channeled over $150 million into the Indian market over between 2021 to 2023 and recently announced another 150$ million to the Indian start-up ecosystem for the next two years. These investments primarily target gaming, technology start-ups, and media and entertainment sectors. With an India-first approach, KRAFTON remains committed to fostering holistic growth of the gaming and startup ecosystem in the country and as a part of this objective, KRAFTON launched KRAFTON India Gaming Incubator in October 2023 (KIGI).

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