Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role OverviewWorking from an established strategy and creative brief, this role will explore how an idea should work in practice. You’ll design and build prototypes, test different approaches and use player behaviour, feedback and data to validate design decisions before concepts move into full production.
This is not a product strategy or market research role. You won’t be responsible for deciding which trends or opportunities the studio should pursue. Your focus will be on solving design problems, proving out ideas and helping the team understand what works, what does not and why.
- Translate product and creative direction into playable features, systems and mechanics.
- Rapidly prototype gameplay using AI-assisted design, coding, art and development tools.
- Explore multiple design solutions before recommending a preferred approach.
- Design and test progression, economies, difficulty, rewards, controls and supporting game systems.
- Use prototypes to validate design assumptions and reduce uncertainty before production.
- Gather and interpret playtest feedback, player behaviour and early performance data.
- Clearly communicate findings, trade-offs and recommendations to product, design and development teams.
- Improve prototyping workflows to increase the speed and quality of experimentation.
- Work independently within a defined direction, with minimal day-to-day guidance.
- Candidates may come from game design, technical design, gameplay prototyping or indie development. We’re especially interested in people who have worked hands-on across multiple parts of game creation and can move quickly from an idea to a functional, testable experience.
- Strong hands-on game design experience, particularly across features, systems or mechanics.
- Experience building playable prototypes rather than working solely through documentation.
- A strong understanding of casual or hybrid-casual mobile game design.
- Practical experience using AI tools to accelerate design and development workflows.
- Ability to break broad direction into clear design questions and testable hypotheses.
- Confidence using qualitative feedback and quantitative data to evaluate design decisions.
- Strong problem-solving skills and a willingness to explore, discard and iterate on ideas quickly.
- Comfortable working across design, implementation and early-stage production.
- High initiative and the ability to make progress without requiring detailed instructions.
- 25 days holiday: Enjoy 20 days of paid holiday plus an additional 5 days per annum, in addition to bank holidays to relax and refresh throughout the year.
- Hybrid Working: We work in the office 3 days a week
- 20 days fully remote working: Work from anywhere in the world, 20 days of the year.
- Superannuation: Company paid superannuation plan
- Continuous Professional Development: Propel your career with continuous opportunities for professional development.
- Private Medical Cover: monthly stipend to cover private medical cover which you can use to ensure your and your family's health is in good hands [in time as the team grows this will be changed to a Company paid health insurance plan].
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
Skills Required
- Hands-on game design experience across features, systems or mechanics
- Experience building playable prototypes (not solely documentation)
- Strong understanding of casual or hybrid-casual mobile game design
- Practical experience using AI tools to accelerate design and development workflows
- Ability to break broad direction into clear design questions and testable hypotheses
- Experience using qualitative feedback and quantitative data to evaluate design decisions
- Comfortable working across design, implementation and early-stage production
- Strong problem-solving skills and willingness to iterate quickly
- High initiative and ability to make progress with minimal guidance
- Backgrounds considered: game design, technical design, gameplay prototyping, or indie development
What We Do
Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world. Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together. Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.


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