Product Designer, Design Systems

Reposted 14 Days Ago
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London, Greater London, England, GBR
In-Office
Senior level
Software
The Role
Design and own complex product areas for an AI-native platform: create sophisticated user flows and interaction patterns, lead research, resolve systemic design challenges, collaborate with product/engineering/AI teams, mentor designers, and experiment with GenAI to drive creative output.
Summary Generated by Built In

About DevRev

At DevRev, we're building the future of work with Computer – your AI teammate. Unlike traditional tools, Computer unifies all your data sources, tools, and workflows into a single AI-ready platform, giving employees real-time insights, proactive suggestions, and powerful agentic actions. It extends your existing software with AI-native apps and agents that work alongside your teams and customers – updating workflows, coordinating across teams, and eliminating repetitive work. We call this Team Intelligence: human-AI collaboration that breaks down silos, brings people back together, and frees you to solve bigger problems. Backed by Khosla Ventures and Mayfield with $150M+ raised, DevRev is trusted by global companies across industries.

About the role

You own the Arcade Design System - the structural layer every product team at DevRev builds on. You'll define how components behave across contexts, how tokens translate intent into implementation, and how a growing design team contributes to a coherent system without fragmenting it. This isn't component art; it's the architecture that makes an entire platform feel like one mind designed it.

What you'll do
  • Own Arcade components end-to-end - from Figma source of truth through token architecture to production, ensuring the gap between spec and shipped product is negligible.
  • Define and maintain the token system (color, spacing, elevation, typography) - making architectural decisions about naming, hierarchy, and semantic structure that scale across themes and modes.
  • Drive Figma library governance - versioning, contribution models, and release cadence so product designers always work from a single, trustworthy source.
  • Collaborate directly with engineers on component APIs, prop contracts, and migration paths. You think in implementation terms.
  • Turn recurring questions into documentation or patterns rather than ad-hoc fixes. Make self-service the default.
  • When three teams solve the same problem differently, propose the unified pattern.
  • Mentor L1-L3 designers on systems thinking through workshops, education sessions, and structured critique.
What you'll bring
  • 5-8 years of product design experience, with significant time in design systems, component libraries, or platform/infrastructure design.
  • Expert Figma skills - advanced component architecture, variants, variables, and library management at scale.
  • Design engineering sensibility: comfort with design tokens, CSS custom properties, and component APIs (React or equivalent). You can review a prop contract as naturally as a Figma frame.
  • Deep understanding of token architecture - not just using tokens but defining hierarchies, naming conventions, and semantic structures that hold across themes, modes, and platforms.
  • Experience working embedded with engineering on component migration, API design, or design-to-code pipelines.
  • Demonstrated ability to own outcomes, not outputs - you can point to a migration you drove, an adoption metric you moved, or a systemic problem you resolved permanently.
Who you are
  • When you see inconsistency across the product, it's a structural problem you feel compelled to solve.
  • Before adding a token tier or component variant, you can name every context it will appear in and every team it will affect.
  • Before finishing any component, you've considered its prop contract, token dependencies, Figma structure, and migration path as one coherent decision.
  • You treat the design system as a product and its users as your customers. When a designer is stuck, your instinct is to help them succeed - not to gatekeep correctness. You earn adoption through empathy, responsiveness, and genuine care for the people building on your work. The system's success is measured by the confidence others feel using it, and that confidence starts with you.
  • You don't optimize for comfort - you optimize for the platform, even when that means reworking your own earlier decisions as the system evolves.

DevRev is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.

Skills Required

  • 4-8 years of product design experience
  • Expert-level proficiency with Figma and prototyping tools
  • Deep understanding of user-centered design methodologies
  • Experience leading design projects from concept to launch
  • Strong ability to analyze complex user and business problems
  • Excellent communication skills and ability to influence decisions
  • Mentor other designers and contribute to their growth
  • Experience designing for AI, conversational, or data-rich product surfaces
  • Actively experiment with GenAI tools to push creative output forward
Am I A Good Fit?
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The Company
HQ: Palo Alto, CA
127 Employees
Year Founded: 2020

What We Do

DevRev is a business software company that brings developers (dev) and customers (rev) together in the era of product-led growth. The company is building an API-first dev-centric CRM that leverages data, design, and machine intelligence to empower devs to build, support, and grow their revs. In times of anemic NPS and high customer churn, DevRev strives to create the world's most customer-centric companies led by happy developers

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