Product Designer, Immersive Ad Formats (Gaming) | Xbox Media | San Francisco, CA

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San Francisco, CA, USA
In-Office
103K-190K Annually
Senior level
News + Entertainment
Making the World Playful
The Role
Design end-to-end immersive advertising formats for gaming, from concepts and prototypes through production. Translate requirements into player-first interaction and visual solutions, create motion and polished prototypes, contribute to design systems and documentation, and collaborate with product, engineering, game studios, research, marketing, and creative teams. Support playtesting, incorporate stakeholder feedback, and balance player experience with advertiser value.
Summary Generated by Built In

Craft:

Job Description:

At Xbox Media, we’re reimagining how brands connect with millions of players worldwide. If you’re excited about helping shape the future of advertising in games, let’s build it together.

We’re looking for a Product Designer to help create innovative, immersive ad formats that blend naturally into gaming environments. This role sits at the intersection of creative design, interaction design, and product design.

You’ll work closely with product managers, engineers, game studios, researchers, and creative strategists to design and develop ad experiences that are player-first, engaging, and commercially effective.

Hybrid:

This role is anticipated to be a hybrid work position, and the home studio for this role is San Francisco, CA

Your role within Xbox Media

  • Contribute to the end-to-end design of new immersive ad formats, from early concepts and prototypes through to production.

  • Translate product requirements and early ideas into clear, cohesive design solutions that feel native to gameplay.

  • Participate in creative ideation sessions and contribute concepts that balance player experience with advertiser value.

  • Communicate design ideas through clear storytelling, visual design, prototypes, and motion.

  • Collaborate with product, engineering, marketing, creative, and research partners to develop and iterate on concepts.

  • Design interaction patterns and visual systems that are intuitive, engaging, and aligned with game mechanics.

  • Support player research and playtesting to validate design decisions and improve the experience.

  • Create and maintain design documentation, specifications, and implementation guidelines.

  • Incorporate feedback from design leads, stakeholders, users, and cross-functional partners.

  • Advocate for player needs and high-quality design throughout the product development process.

  • Stay informed about trends in gaming, advertising, interaction design, and immersive media.

  • Create animations and polished prototypes that demonstrate user interface interactions and intended behaviors.

Qualifications

  • 5+ years of relevant professional experience in product, interaction, visual, or creative design required; 8+ years preferred.

  • BA/BS degree is preferred; equivalent combinations of education and relevant experience may be considered, with years of relevant experience considered in lieu of formal education.

  • A portfolio demonstrating thoughtful product and interaction design work, including examples of interactive or game-related experiences.

  • Experience applying, evolving, or contributing to visual design systems, 

  • Experience using prototyping or motion tools such as Principle, Framer, After Effects, or similar platforms.

  • A solid understanding of user-centered design principles, interaction design, and visual design fundamentals.

Bonus qualifications

  • Experience designing ad formats, monetization features, or branded experiences within games.

  • Illustration skills that can support the creation of game-inspired assets, icons, storyboards, or UI elements.

  • Experience creating motion design or interactive prototypes for real-time environments.


Xbox Media builds the player-first, full-stack monetization technology that powers advertising across Xbox surfaces and ad-supported gameplay. We enable meaningful player engagement, publisher success, and platform growth by delivering trusted, high-quality ad experiences at global scale. Backed by Xbox and Microsoft, our platform blends deep gaming insights, privacy-forward data, and world-class engineering to make Xbox Media the most effective and trusted ad platform in gaming.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $102,800.00 - $190,204.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Skills Required

  • 5+ years of relevant professional experience in product, interaction, visual, or creative design
  • Portfolio demonstrating product and interaction design work, including interactive or game-related experiences
  • Experience applying, evolving, or contributing to visual design systems
  • Experience using prototyping or motion tools such as Principle, Framer, After Effects, or similar
  • Understanding of user-centered design, interaction design, and visual design fundamentals
  • BA/BS degree or equivalent combination of education and relevant experience
  • 8+ years of relevant professional experience
  • Experience designing ad formats, monetization features, or branded experiences within games
  • Illustration skills for game-inspired assets, icons, storyboards, or UI elements
  • Motion design or interactive prototype experience for real-time environments

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth — Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength — Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support — Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

King Insights

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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