Producer (Contract) - Sledgehammer Games

Posted 11 Days Ago
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San Mateo, Rizal, Calabarzon, PHL
In-Office
30-56 Hourly
Entry level
Gaming • Hardware
The Role
Manages at least two engineering pods for a video game development team. Responsibilities include sprint planning, backlog grooming, task assignment, feature and technology delivery, risk and blocker resolution, cross-functional coordination, status reporting, onboarding, documentation, process improvement, and Agile production practices. The role is a one-year hybrid contract based in San Mateo, California, supporting engineering teams across multiple global studios.
Summary Generated by Built In
Job Title:Producer (Contract) - Sledgehammer Games

Requisition ID:R028227

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.  

  

We are looking for passionate and talented individuals to join our studio team in San Mateo, California. In this role you will partner closely with our teams at our other studio locations in the United States, Toronto, U.K. and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.  

We are excited to invite a talented and passionate developer to join our growing team as a Producer based in our San Mateo, California studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, and the United Kingdom.  If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.


Please note: This is not a remote role. This is a hybrid position based in our San Mateo studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position. 

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.                   


Your Mission 

Sledgehammer Games is seeking a contract Producer to join our Engineering department. The Producer will be responsible for managing at least two engineering discipline pods, ensuring delivery of features, tech, tools, and supporting cross-functional collaboration. This role is ideal for candidates with strong project management skills, technical understanding, and a passion for empowering engineering teams to deliver world-class gameplay and systems.

  • Manage and support two or more engineering discipline pods (e.g., AI Gameplay Engineering, Online Engineering, etc...)
  • Facilitate sprint planning, backlog grooming, and task assignment using Jira and Confluence
  • Drive feature & tech development, including technical design documents, reviews, and approval, in alignment with established workflows
  • Track progress against deliverables, proactively identify risks, and resolve blockers to maintain schedule and quality
  • Foster communication between engineering, design, QA, and other departments, ensuring alignment on goals and priorities
  • Support onboarding, documentation, and process improvement initiatives within engineering pods
  • Report status, escalate issues, and provide feedback to Engineering Leads and Production leadership
  • Champion best practices in Agile production, including iterative development, feature gating, and cross-discipline collaboration

 

Minimum Requirements 

  • Proven experience as a Producer or Project Manager in game development, preferably with engineering teams
  • Familiarity with Agile methodologies, Kanban, Jira, Confluence, and production workflows
  • Strong organizational, communication, and problem-solving skills
  • Ability to manage multiple pods and priorities in a fast-paced environment
  • Technical literacy and ability to understand engineering concepts and challenges

Additional Information

  • One year contract position, reporting to Sledgehammer Engineering Production
  • Experience with Call of Duty or AAA online-multiplayer projects and/or live-ops is a plus

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.


The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.


We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest.


We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Our World 
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Skills Required

  • Proven experience as a Producer or Project Manager in game development, preferably with engineering teams
  • Familiarity with Agile methodologies, Kanban, Jira, Confluence, and production workflows
  • Strong organizational, communication, and problem-solving skills
  • Ability to manage multiple engineering pods and priorities in a fast-paced environment
  • Technical literacy and ability to understand engineering concepts and challenges
  • Experience with Call of Duty, AAA online-multiplayer projects, or live-ops
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The Company
HQ: Redmond, WA
Year Founded: 2001

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