Principal UX/UI Designer - 12 month contract

Posted 10 Days Ago
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Guildford, Surrey, England
Senior level
Gaming
The Role
The Principal UX/UI Designer will lead the design process for a new gaming project, collaborating with art, design, and engineering teams. Responsibilities include managing the UI/UX roadmap, creating and presenting user flows, and maintaining the UI design system. The role also involves mentoring team members and ensuring a seamless design handover to developers.
Summary Generated by Built In

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

We are Media Molecule, a multi-award-winning game developer and a proud member of the
PlayStation Studios family. We have a history of creating revolutionary games such as
LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a
fantastic time to join us as we embark on our next adventure, defining and executing the
vision for our next ambitious project and settling into our spectacular, newly refurbished
studio in central Guildford. We are now searching for a talented Principal UI/UX Designer to join us on a 12-month contract.

Reporting into the Associate Design Director, the Principal UI/UX Designer will build
strong, collaborative working relationships with art, design, and engineering to ensure
consistency, authenticity, and brand harmony across all systems and UI/UX  

  • Partnering with production, you will manage the UI/UX roadmap
  • You will coordinate the creation of the user experience across all aspects of the
    game through cross-disciplinary collaboration with design, tech, audio, art and
    accessibility stakeholders.
  • Analytical UX problem defining, researching & solving
    Designing, prototyping and presenting user flows to both wireframe quality and high
    fidelity.
  • Architecting technical requirements for features and ongoing design iterations.
  • Contributing to the maintenance of a working UI design system.
  • Collaborating with developers to ensure smooth design handover and assist in client-
    side implementation where necessary.
  • Generating and collating assets necessary to complete the UI to shipping standard.
  • Using your experience to augment and build the skills and capabilities of the existing
    UI/UX team.
     
    Requirements
  • Significant experience in creating UI/UX within the games industry.
  • Expertise with UI/UX design tools, for wireframing and interactive prototyping,
    including Figma and other general design tools, such as Adobe Illustrator and
    Photoshop
  • Comfortable working with strong-minded, creative and collaborative teams. 
  • Excellent creative problem-solving skills – creating simple solutions to complex
    problems.
  • Previous experience mentoring, upskilling and inspiring design team members to
    excellence
  • Exceptional communicator, with strong presentation skills and the ability to convey a
    strong vision or idea to non-art stakeholders.
  • You have a solid grasp of visual design and user interface design principles.
  • You are highly self-motivated and directed.
      
    Plusses
  • We really want to hear from you if:
  • You have prior experience championing user experience design in a small UX team
  • You can work with After Effects and have experience with motion graphics 
  • You have experience working with the Noesis GUI middleware
  • Solid 2D Art skills preferred but not essential

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Top Skills

Adobe Illustrator
After Effects
Figma
Photoshop
The Company
Aliso Viejo, CA
8,768 Employees
On-site Workplace
Year Founded: 1994

What We Do

PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Our products delight millions across the world through incredible games, cutting edge experiences and access to many types of media.
This commitment to amazing our fans is at the core of who we are and one we share with Sony Corporation, internationally known as a leader in music, movies and consumer electronics.
We can only achieve this goal by welcoming talented people and empowering them to do their best work. From game developers to data scientists, software engineers to cybersecurity experts, marketing to accounting and finance professionals, we’re always looking for talented people who share a passion for creating and our commitment to delivering amazement.

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