Principal Unity Developer

Posted 2 Days Ago
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Barcelona, Cataluña, ESP
In-Office
Expert/Leader
News + Entertainment
Making the World Playful
The Role
Lead Unity technical strategy across multiple mobile titles, drive architecture and migration from custom/C++ engines, manage and mentor a small Unity team, prototype and implement solutions, uphold code quality, and collaborate with design, art, product, and QA to deliver high-quality player experiences.
Summary Generated by Built In

Craft:

Technology & Development

Job Description:

Catalog Games - Principal Unity Developer

We’re looking for a Principal Unity Developer to join the Catalog Games - a lean team at King that manages nine games, soon to be ten.

As a Principal Unity Developer, you will define and drive the technical vision for Unity across the Catalog Games portfolio. Working closely with engineering leadership and game teams, you'll lead the maintenance and evolution of a newly acquired Unity title while evaluating migration strategies for our existing C++ and custom-engine titles, You will establish scalable architectural patterns, assess how Unity can support the future of our game portfolio, and help shape the technology landscape across multiple products. Combining hands-on technical expertise with strategic leadership, you'll enable teams to deliver high-quality player experiences while building sustainable foundations for long-term development..

Responsibilities:

  • Drive the long-term technical strategy for Unity within Catalog Games, identifying opportunities to improve development velocity, maintainability, scalability, and player experience across multiple titles.
  • Lead major architectural initiatives, including evaluation and execution of migration strategies from custom engines and C++ codebases to Unity.
  • Lead and manage a small team of Unity developers. Mentor senior engineers and help grow technical leadership capability across the organization.
  • Provide technical leadership across the Catalog Games Unity portfolio while remaining deeply involved in implementation, prototyping, and solving the most complex engineering challenges.
  • Collaborate closely with engineers and other disciplines (design, art, product, and QA) to deliver high-quality game experiences.
  • Be a role model in coding practices, inspiring your team with an innovative mindset and helping uphold quality standards.
  • Uphold quality through architecture/code reviews, testing, and feedback.

SKILLS TO CREATE THRILLS

  • Deep expertise in Unity, C#, and software architecture.
  • Strong architectural knowledge with the ability to quickly adapt to new codebases.
  • Experience leading small teams and influencing engineering direction across multiple teams or products.
  • Strong systems-thinking skills, with the ability to balance short-term delivery needs against long-term technical sustainability.
  • Experience evaluating and applying emerging technologies, including AI-assisted development workflows, to improve engineering effectiveness and product quality.
  • Previous experience as a people manager with direct reports, including performance management, coaching, career development, and fostering a healthy team culture.
  • You are keen to grow and develop yourself and you are good at giving and receiving feedback.

BONUS POINTS

  • Build engineering experience (e.g. Jenkins)
  • Experience in other languages such as C++ or Python.

About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.


Skills Required

  • Deep expertise in Unity
  • Deep expertise in C#
  • Strong software architecture experience and ability to define scalable architectural patterns
  • Experience leading and managing a small team of Unity developers, including people management and career development
  • Proven technical leadership across multiple teams or products and hands-on implementation/prototyping skills
  • Systems-thinking with ability to balance short-term delivery and long-term sustainability
  • Experience evaluating and applying emerging technologies, including AI-assisted development workflows
  • Experience with build/CI tools (e.g., Jenkins)
  • Experience in other languages such as C++
  • Experience in other languages such as Python

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

King Insights

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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