Job Title
Principal Technical Animator (Gameplay)
Department
Technical Art
Location(s)
Brighton, Prague, Brno
Reports To
Associate Director Technical Animation
Job Type (Permanent, fixed term, internship)
Permanent
Job Summary
The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.
Duties and Responsibilities
- Architect and oversee the high-level design of gameplay animation systems, ensuring scalability, performance, and seamless integration across complex real-time systems.
- Drive R&D initiatives to evaluate and implement cutting-edge animation technologies (e.g., advanced Motion Matching, machine learning/AI animation, next-gen physics).
- Partner with Engineering and Tech Animation leadership to implement project-wide animation roadmaps and toolsets.
- Solve deep, complex runtime bugs and drive animation optimisation efforts to meet strict performance and memory budgets.
- Define and document technical standards, best practices, and pipeline workflows for the wider technical animation team.
- Collaborate closely with Design and Animation leads to heavily iterate on and perfect 3C mechanics (character, camera, controls), maximizing game feel.
- Actively mentor and upskill senior and mid-level technical animators through code/blueprint reviews and hands-on guidance.
Essential Skills, Attributes and Experience
- Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
- Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer).
- Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation.
- Exceptional cross-discipline communication skills, with a proven track record of aligning Art, Design, and Engineering directors on complex technical visions.
- Expertise in feature breakdown and scoping, with the ability to translate abstract creative pillars into robust, production-ready plans..
- A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics.
- A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.
Highly Desirable
- Strong proficiency in C++ for extending Unreal Engine’s animation system, alongside Python for pipeline tool automation.
- Experience contributing to proprietary engine tools or custom modifications to Unreal's core animation code.
- Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline integration.
- Background in traditional animation or motion capture data manipulation to better bridge the gap between art and code.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.
If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
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Skills Required
- Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine
- Master-level expertise in Unreal Engine animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, Sequencer)
- Deep technical understanding of runtime optimisation, memory management, and threading for animation
- Exceptional cross-discipline communication skills and track record aligning Art, Design, and Engineering leadership
- Expertise in feature breakdown, scoping, and translating creative pillars into production-ready plans
- Profound understanding of gameplay mechanics, game feel, and mathematics behind character movement and physics
- Portfolio or reel demonstrating solving highly complex technical animation challenges in shipped titles
- Strong proficiency in C++ for extending Unreal Engine animation systems
- Python for pipeline tool automation
- Experience contributing to proprietary engine tools or custom modifications to Unreal's animation code
- Production experience with Maya API, MotionBuilder, or Houdini for runtime or pipeline integration
- Background in traditional animation or motion capture data manipulation
2K Compensation & Benefits Highlights
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Retirement Support — A 401(k) plan and an Employee Stock Purchase Plan are part of the standard package as presented on the careers site. Employer-verified listings also confirm these retirement programs.
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Leave & Time Off Breadth — Paid parental leave, generous compassionate leave, and a companywide end‑of‑year break are highlighted alongside paid holidays and PTO. These offerings indicate broad coverage for time away from work.
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Wellbeing & Lifestyle Benefits — Fitness reimbursements, on‑site/virtual classes, stocked kitchens, free or subsidized meals, commuter benefits, and dog‑friendly offices are widely cited, with some studios calling out mental‑wellness support like Headspace. These perks extend support beyond core insurance into day‑to‑day wellbeing.
2K Insights
What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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2K Offices
Hybrid Workspace
Employees engage in a combination of remote and on-site work.
We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.



