Principal Geometry Engineer

Sorry, this job was removed at 08:09 p.m. (CST) on Wednesday, Aug 20, 2025
Be an Early Applicant
Cary, NC
In-Office
223K-327K Annually
Gaming • Metaverse
The Role
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINEWhat We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Principal Geometry Tools Programmer with deep knowledge of modern geometry processing techniques. The ideal candidate will combine this specialist knowledge with strong coding abilities, be self-motivated and be able to design and implement new mesh-based geometry algorithms and engine features while collaborating with users. You will directly impact others' productivity by developing user-facing tools for one of the leading game engines used by developers worldwide.

In this role, you will
  • Read and implement cutting-edge geometry processing papers as Unreal Engine features
  • Collaborate with our Machine Learning group to integrate ML/AI systems into our geometry tools
  • Solve open-ended algorithmic problems by developing robust and practical solutions
  • Design and implement tools, engine features and editor user interfaces for Unreal Engine 5
  • Communicate directly with users and developers to gather requirements and design solutions
  • Work independently to make and own implementation decisions
  • Resolve bugs and workflow issues for our internal teams and licensees
What we're looking for
  • Excellent C++ skills
  • Computer Science PhD or Master’s Degree with a focus on modern geometry processing or equivalent experience
  • Strong knowledge of applied linear algebra and numerical methods
  • Experience applying machine learning techniques is preferred but not required
  • Experience writing tools that improve the user experience of the consumer in game development or similar field
  • Experience developing in a large codebase; ideally, experience designing and implementing a tool from the ground up
  • Experience developing in Unreal Engine is preferred
  • Demonstrated ability to communicate fluently in English, both written and verbally

This role is open to multiple locations across North America and Europe (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$223,199$327,358 USD
California Base Pay Range
$245,519$360,094 USD
Washington Base Pay Range
$223,199$327,358 USD
ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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The Company
HQ: Cary, NC
5,500 Employees
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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