Principal 2D Artist

Reposted 14 Days Ago
Be an Early Applicant
Hiring Remotely in Singapore, SGP
In-Office or Remote
6-6 Annually
Senior level
Gaming • Software
The Role
Lead 2D art direction for a game, create high-quality assets, improve player experience, guide team output, and establish art pipelines.
Summary Generated by Built In

Talent Pipeline Opportunity

This posting is primarily intended to build our talent pipeline for future Principal 2D Artist opportunities. However, we're always excited to connect with exceptional talent. If we find an outstanding candidate, we're open to exploring opportunities as they arise. We're particularly interested in candidates with proven experience in the casual mobile games industry who are open to relocating to Singapore.

What You'll Do

  • Lead and define the overall 2D art direction and visual quality bar for the game.
  • Create the right and high-quality 2D game assets (characters, environments, props) that serve as benchmarks for the team.
  • Drive strong "right design" thinking to improve clarity, usability, and player experience.
  • Guide and elevate the team's output through feedback, art direction, and best practices.
  • Use AI and relevant tools to accelerate ideation, iteration, and production.
  • Collaborate closely with product, and engineering to ensure visuals support gameplay and user experience.
  • Establish and refine art pipelines, workflows, and standards to improve efficiency and scalability.
  • Iterate quickly based on feedback, with strong ownership over visual quality and delivery.

What We're Looking For

  • At least 6 years of experience as a 2D Artist in the casual mobile games industry, including experience leading or mentoring other artists.
  • Strong understanding of composition, visual hierarchy, colour, and readability.
  • Proven ability to set a right and high visual quality bar and create benchmark-quality assets.
  • Strong design thinking with the ability to create the right design for gameplay clarity and player experience.
  • Deep understanding of the casual mobile game market and player preferences.
  • Ability to mentor artists, provide art direction, and elevate team quality.
  • Experience establishing art pipelines, workflows, and best practices.
  • Strong collaboration skills with Product, Engineering, and cross-functional teams.
  • Proficient in using AI tools to accelerate ideation, iteration, and production.
  • Open to relocating to Singapore.

Benefits

  • Supportive Learning Environment.
  • Well-being and Personal Growth.
  • Impactful Work in a Growing Industry.

Skills Required

  • At least 6 years of experience in 2D art or illustration
  • Strong understanding of composition, hierarchy, composition and readability
  • Deep understanding of target audiences and player behaviour
  • Deep understanding of the casual game market and player preferences
  • Ability to mentor and guide other artists
  • Hands-on ability to produce top-quality assets
  • Experience with game art pipelines and asset integration
  • Proficient in using AI tools to enhance ideation and production efficiency
Am I A Good Fit?
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The Company
26 Employees
Year Founded: 2023

What We Do

Founded in Singapore in 2024, Happy Hour Games is dedicated to creating high quality casual mobile games that spark fun and deliver unforgettable experiences for players globally! Our mission is simple: "Delivering Happy Hours to Billions" We believe that great games are built on passion, creativity, and a deep understanding of what makes people smile. And we're just getting started!

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