Principal 2D Artist

Reposted Yesterday
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Singapore, SGP
In-Office
6-6 Annually
Senior level
Gaming • Software
The Role
Lead 2D art direction for a game, create high-quality assets, improve player experience, guide team output, and establish art pipelines.
Summary Generated by Built In

Responsibilities

  • Lead and define the overall 2D art direction and visual quality bar for the game.
  • Create the right and high-quality 2D game assets (characters, environments, props) that serve as benchmarks for the team.
  • Drive strong "right design" thinking to improve clarity, usability, and player experience.
  • Guide and elevate the team's output through feedback, art direction, and best practices.
  • Use AI and relevant tools to accelerate ideation, iteration, and production.
  • Collaborate closely with product, and engineering to ensure visuals support gameplay and user experience.
  • Establish and refine art pipelines, workflows, and standards to improve efficiency and scalability.
  • Iterate quickly based on feedback, with strong ownership over visual quality and delivery.

Requirements

  • At least 6 years of experience in 2D art or illustration, with a proven ability to deliver high-quality visuals and guide team output.
  • Strong understanding of composition, hierarchy, composition and readability.
    Strong design thinking with the ability to create "right design" that improves clarity and player experience.
  • Deep understanding of target audiences and player behaviour, with the ability to drive design decisions that align with user needs.
  • Deep understanding of the casual game market and player preferences.
  • Ability to mentor and guide other artists, with strong ownership and execution.
  • Hands-on ability to produce top-quality assets and lead by example.
  • Experience with game art pipelines, asset integration, and cross-functional collaboration.
  • Proficient in using AI tools to enhance ideation, iteration speed, and production efficiency.

Benefits

  • Supportive Learning Environment.
  • Well-being and Personal Growth.
  • Impactful Work in a Growing Industry.

Skills Required

  • At least 6 years of experience in 2D art or illustration
  • Strong understanding of composition, hierarchy, composition and readability
  • Deep understanding of target audiences and player behaviour
  • Deep understanding of the casual game market and player preferences
  • Ability to mentor and guide other artists
  • Hands-on ability to produce top-quality assets
  • Experience with game art pipelines and asset integration
  • Proficient in using AI tools to enhance ideation and production efficiency
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The Company
26 Employees
Year Founded: 2023

What We Do

Founded in Singapore in 2024, Happy Hour Games is dedicated to creating high quality casual mobile games that spark fun and deliver unforgettable experiences for players globally! Our mission is simple: "Delivering Happy Hours to Billions" We believe that great games are built on passion, creativity, and a deep understanding of what makes people smile. And we're just getting started!

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