Previs Lead

Posted 2 Days Ago
Be an Early Applicant
Los Angeles, CA
Hybrid
100K-170K Annually
Senior level
Digital Media • Information Technology
The Role
As a Previs Lead, you will design and deliver shot visualizations using a realtime game engine, ensuring creative visions are met by overseeing storyboard development, asset management, animation, and lighting. You will also enhance workflows and assist your team in exceeding productivity goals while collaborating with creative stakeholders.
Summary Generated by Built In

As a Previs Lead, you will be responsible for collaborating closely with the Creative Directors, Project Leads, and other key creative leadership to design and deliver visualization of shots, ensuring the creative vision is met through dynamic camera movement, animation, composition, staging, lighting and editing within a realtime game engine.


Magnopus's studio postings are made in advance of work anticipated to be awarded. Hires cannot be made until contracts are awarded. In some instances, contracts may not be awarded which could delay or preempt the interview process. We appreciate your patience.

Responsibilities

  • Creatively and technically execute the visualization of narrative ideas through the virtual lens inside Unreal Engine. 
  • Design and/or match 2D storyboards with a 3D output referencing framing, movement, lighting, story, and emotion. 
  • Oversee other Previs team members work, help distribute tasks, troubleshoot issues as they arise, and facilitate creative reviews of their work both upwards with creative stakeholders and downwards with the artists themselves. 
  • You will be responsible for the following areas:
  •  Storyboarding: Development of either hand drawn or animatic based storyboards

     Asset Dev: modeling, texturing, shading of assets

     Scene Layout: Preparation of environmental elements for animation and layout

     Rigging: Development of in-shot pipeline compatible rig solutions

     Animation+Layout: Designing and animating shots over an entire sequence

     Lighting+Rendering: Preparation of low tech, fast render aesthetic solutions

     Tool Dev: Creation of tools to assist the previz team

     Editing: Compiling of sequences + sound design 

  • Partner with technology and CG departments to streamline workflow and pipeline.
  • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity
  • Maintain or exceed consistent level of productivity while meeting deadlines and producing high quality work
  • Demonstrate flexibility with iterative process

Requirements

  • 3+ years of leadership experience in visual effects film
  • 5+ years of experience in visual effects film
  • Experience in animation, previs and/or layout
  • Well versed in film grammar, composition and editorial decisions
  • Strong leadership, communication and problem solving skills
  • Proficiency with Maya/3DS Max and realtime game engine development (Unreal & Unity)
  • A reel demonstrating strong creative and technical ability in visualization workflows with a focus on animation, previs or layout; basic competency in modeling, texturing, lighting, camera, layout, compositing and rendering 

Nice to Haves

  • Basic knowledge of Nuke, Premiere, and Photoshop 

Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.


Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits. 


We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.


Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:


Mission: ISS

Disney Pixar Coco VR

Blade Runner 2049: Memory Lab

The Lion King - Virtual Production

Elixir

Top Skills

3Ds Max
Maya
Unity
Unreal Engine
The Company
Los Angeles, California
217 Employees
On-site Workplace
Year Founded: 2013

What We Do

Experience Engineers uniting the physical & digital. Using #spatialcomputing, #AI, & #cloudtech, we imagine, create, & execute impactful immersive solutions.

Located in the US and UK, we are empowered by an Academy Award-winning team of designers, artists, engineers, and "get it done"​ producers who bring a diverse body of experience and creative solutions to the field.

Our unique focus on story and content-driven technology development gives us advance access to some of our partner's over-the-horizon hardware and software developments in light field technology, holographic and translucent displays, HMDs, performance capture, and new human computing interfaces.

We're honored to have a diverse team of talented individuals building products and experiences that have a positive impact on people's everyday lives, whether in entertainment, education, industry, or government

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