Junior/Middle Game Unity Developer (Playable Ads) - (Based in HCMC)

Reposted One Month Ago
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Ho Chi Minh City, VNM
In-Office
Entry level
Information Technology • News + Entertainment
The Role
Convert existing games into compact, data-driven playable ads using Unity/C#, collaborating with UA and Creative teams to design, build, animate, instrument, and A/B test mini-game demos while optimizing builds for performance and mass production.
Summary Generated by Built In

Objectives

    Amanotes is seeking a Playable Ads Developer who can provide users with an engaging and interactive gameplay experience. Playable ads are designed to be opt-in, true to the nature of the game, and provide users with an immersive and enjoyable ad experience. In this role, you will be responsible for converting existing games into playable games. To be successful, you will need to create a compelling gaming demo experience that appeals to a broad audience.

What you will do

  • Build mini, data-driven versions of our current games to convert large audiences into passionate users.

  • Work closely with the UA and Creative teams to define hypotheses and strategies for each playable ad (gameplay focus, user journey, key messages, target GEO).

  • Code and maintain playable ads using Unity/C#, working with Luna and internal tools to package, test, and optimize across networks while keeping builds small and performant.

  • Animate and integrate creative assets into playable ads, and build interactive end card templates that are easy to customize and instrumented with proper tracking/events for A/B testing.

  • Apply and continuously improve the playable production workflow to deliver template-based, easy-to-iterate products ready for rapid experimentation.

  • Systematically create and iterate playable ad variants to test different hypotheses and maximize conversion.

  • Proactively explore and adopt AI-assisted development and in-house tools to speed up coding, refactoring, documentation, and mass production.

Qualifications

    Professional experience

  • We are looking for someone with 6–12 months of experience in Unity or mobile game development. Familiarity with casual / hyper-casual genres is preferred; experience with music or rhythm games is a strong plus.

  • Have experience in C# and can use it to create engaging, lightweight playable ads. Experience with web game frameworks (e.g. Cocos, Phaser) is a plus.

  • Comfortable with applying common game programming design patterns such as singleton, observer, facade, object pooling, etc., to write efficient, reusable code.

  • Experience with Luna (Create/Playable) is a strong plus, but not required — if you are new to Luna, we will provide training.

  • Are able to use English to read documentation and communicate with the Luna team for technical support, and can clearly explain your issues when needed.

  • Soft skills

  • We are looking for a teammate who is hardworking, collaborative, and passionate about games.

  • Naturally curious and always looking for new ways to solve problems.

  • Enjoy working in a fast-paced environment and are able to learn quickly.

  • Ambitious and always seeking opportunities to grow and improve.

Benefits

    At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus
  • Game Incentive
  • Flexible working time
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being
  • 12 days of paid annual leave, plus 10 days of paid sick leave 
  • 12 days working from home per year
  • Attractive relocation package (for several positions)

Consent Notice for Personal Data Processing
- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the Consent Notice for Personal Data Processing carefully before submitting your application.
- Thank you for your interest in joining Amanotes.

About Amanotes

We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.

Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.

As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.

What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:

🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.

🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.

🧘 We believe in work-life harmony — your rhythm matters here.

🏆 We recognize and reward impact, with competitive benefits and clear development paths.

Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.

Amanotes – Where Everyone Can Music.

How To Apply?

Click the button or contact us at [email protected].

Skills Required

  • 6-12 months experience in Unity/C# or mobile game development
  • Proficiency in C# to build lightweight, performant playable ads
  • Familiarity with common game programming design patterns (singleton, observer, facade, object pooling)
  • English proficiency to read documentation and communicate with external teams
  • Familiarity with casual / hyper-casual genres; music or rhythm game experience
  • Experience with Luna (Create/Playable)
  • Experience with web game frameworks (e.g., Cocos, Phaser)
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The Company
HQ: Ho Chi Minh City
222 Employees
Year Founded: 2014

What We Do

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users. Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. If you love to work in a friendly and fun environment with music all around the corner, come join us! Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

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