Responsibilities
- TDs are embedded within the productions to closely collaborate and support the artists and production management.
- Reports to the Production Technology Supervisor on the status of technical development projects, tool performance, production operations and support statuses.
- Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides.
- Partner with Artists and other Engineers to iterate, debug, document, and refine tools and processes for feature film production.
- Acts as the first line of support to solve day-to-day problems artists may encounter.
- Work on short-term needs, originated by shot challenges.
Requirements
- Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience
- Expert in Python
- Experience programming with one or more of the following software: Maya, Houdini, Nuke, and Mari
- Experience with Post and Preproduction workflows
- Experience with Non-linear editing suites: e.g. Avid Media Composer, Premiere, Resolve
- Familiar with common media encodings and transcoding software: e.g. ffmpeg
- Experience in Linux, Mac and Windows operating systems
- Experience working with a source version control system (git)
- Experience in animation productions
- Good understanding of production pipelines
- Experience with agile development and scrum methodology
- User interaction design with a working knowledge of standard UI toolkits (PySide2)
- 3+ years of experience preferred
Bonus Skills
- Experience in computer animation, visual effects, or the game industry
- Experience supporting animation pre-production departments such as Story, Editorial, and Previz
- Experience with pipeline and plugin development in third party DCC tools
- Experience with software development languages such as Java, Javascript, C++
- Experience with other toolkits and systems such as Qt, Docker, Git, AWS
- Experience with OSX, Windows, and Linux operating systems
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What We Do
About Skydance Media
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.
About Skydance Interactive
Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA.
About Animation
In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly








