Partner Engineer, Level 4

Posted 2 Days Ago
Be an Early Applicant
2 Locations
Hybrid
133K-235K Annually
Mid level
Artificial Intelligence • Cloud • Machine Learning • Mobile • Software • Virtual Reality • App development
We believe the camera presents the greatest opportunity to improve the way people live and communicate.
The Role
As a Partner Engineer, you'll support AR developers on Spectacles, create documentation, manage inquiries, and enhance developer experience.
Summary Generated by Built In

Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio, an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles.

The Spectacles Developer Experience team is expanding with a new role focused on enhancing our support for partners developing on our Spectacles platform.

As a key member of the Spectacles Developer Experience team, you'll interface with Lens developers globally and those building for the Spectacles Platform. Our mission is to ensure developers have an unparalleled experience when crafting AR/MR experiences for wearable AR devices.

If you're a developer with a passion for educating and supporting teams in creating successful end-to-end experiences, and have professional experience with technical users of 3D engines such as Unity and Unreal, and Native App development we'd love to hear from you.

What you’ll do:

  • Design, implement, and support reusable components and bridging frameworks that connect native libraries in C++.

  • Produce documentation, code samples, and learning resources for external developers.

  • Manage technical inquiries from Lens Studio developers and partners.

  • Collaborate cross-functionally to identify and close developer experience gaps.

  • Contribute to the testing, validation, and optimization native libaries.

  • Advise on best practices for building performant, reusable, and portable C++ libraries

Knowledge, Skills & Abilities:

  • Proficiency in programming with C++ and experience with native library development, including creation of cross-language bridges.

  • Proficiency in JavaScript/TypeScript (or similar languages like C#) and C++

  • Understanding of 3D graphics concepts and familiarity with 3D modeling and animation packages (e.g., Blender, Maya, 3ds Max, Cinema4D).

  • Experience with spatial computing concepts, AR/VR/MR development, and integration of native modules into cross-platform engines.

  • Ability to create documentation, technical tutorials, and other learning resources targeted at developers.

  • Ability to communicate complex technical concepts to both internal engineers and external partners.

Minimum Qualifications:

  • 3+ years of experience in AR engineering or native module development post-Bachelor's degree in computer science or a related field; or Master’s degree in a technical field plus 2 years of post-graduate AR engineering experience; or PhD in a relevant technical field.

Preferred Qualifications:

  • Experience building and maintaining C++ native libraries, and developing cross-language integration bridges (e.g., JSI, node addons, JNI, FFI, or similar).

  • Experience in building highly interactive spatial or 3D applications (apps, games, or AR/VR content) using 3D engines such as Unity, Unreal, Three.js, OpenFrameworks, or with WebGL/OpenGL.

  • Experience integrating external native libraries with JavaScript/TypeScript-based application stacks.

  • Experience producing developer learning assets, presentations, or technical documentation.

  • Strong public speaking and partner-facing communication skills.

If you have a disability or special need that requires accommodation, please don’t be shy and provide us some information.

"Default Together" Policy at Snap: At Snap Inc. we believe that being together in person helps us build our culture faster, reinforce our values, and serve our community, customers and partners better through dynamic collaboration. To reflect this, we practice a “default together” approach and expect our team members to work in an office 4+ days per week. 

At Snap, we believe that having a team of diverse backgrounds and voices working together will enable us to create innovative products that improve the way people live and communicate. Snap is proud to be an equal opportunity employer, and committed to providing employment opportunities regardless of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex, gender, gender identity, gender expression, pregnancy, childbirth and breastfeeding, age, sexual orientation, military or veteran status, or any other protected classification, in accordance with applicable federal, state, and local laws. EOE, including disability/vets.

We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example, the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, where applicable).

Our Benefits: Snap Inc. is its own community, so we’ve got your back! We do our best to make sure you and your loved ones have everything you need to be happy and healthy, on your own terms. Our benefits are built around your needs and include paid parental leave, comprehensive medical coverage, emotional and mental health support programs, and compensation packages that let you share in Snap’s long-term success!

Compensation

In the United States, work locations are assigned a pay zone which determines the salary range for the position. The successful candidate’s starting pay will be determined based on job-related skills, experience, qualifications, work location, and market conditions. The starting pay may be negotiable within the salary range for the position. These pay zones may be modified in the future.

Zone A (CA, WA, NYC):

The base salary range for this position is $157,000-$235,000 annually.


 

Zone B:

The base salary range for this position is $149,000-$223,000 annually.

Zone C:

The base salary range for this position is $133,000-$200,000 annually.

This position is eligible for equity in the form of RSUs.

Top Skills

3D Graphics
3Ds Max
Blender
C++
Cinema4D
JavaScript
Maya
Opengl
Typescript
Unity
Unreal
Webgl

What the Team is Saying

Xiaolin
Yvette
Matt
Jasmeet
Xueyin (Sherry)
Amir
Jung
Xu
Am I A Good Fit?
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The Company
HQ: Santa Monica, CA
5,000 Employees
Year Founded: 2011

What We Do

Snap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.

Why Work With Us

Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.

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Snap Inc. Teams

Team
Product + Tech
Team
Machine Learning @ Snap
Team
Sales
About our Teams

Snap Inc. Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Our “default together” approach is an 80/20 model where we are asking team members to spend 80% of the time, on average, in the office, with the remaining 20% of the time spent remote.

Typical time on-site: 4 days a week
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