New Grad Software Engineer

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in United Kingdom
Remote
Entry level
Gaming
The Role
Join an 11-person founding team to build and improve a live multiplayer video game platform. Responsibilities may include creating games, developing gameplay systems and engine features, optimizing performance, building an in-game marketplace, improving partner integrations, and incorporating player feedback. The role spans software engineering, game design, UI/UX, and community engagement using a TypeScript-first stack with React, WebGL, and Node.js.
Summary Generated by Built In
New Grad Software Engineer (2026 or 2027)

We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring New Grad Software Engineers (2026 or 2027) to join our 11-person founding team.

 

About us

Creating games with editable worlds usually takes 20k+ lines of well-optimised code and large amounts of effort. Bloxd gives you editable worlds in 5 lines of code, within 5 minutes. You can play our games at bloxd.io.

 

About you

You’re equally excited by difficult engineering problems as you are by voxel, sandbox, and multiplayer games. You think deeply about what makes these games fun and enjoy building the technical systems that make them possible.
You have robust engineering fundamentals, a high-ownership mentality and enjoy working collaboratively. You are eager to wear many hats across game design, UI/UX, and community management, and can iterate quickly on a live product whilst learning from player feedback.

 

What we’re looking for

  • A degree in computer science, engineering, mathematics, or a related subject, or equivalent practical experience.

  • Some professional experience in software engineering, either through internships, or scaled side projects.

  • Experience developing games, game engines or modding through side projects.

 

Things you could work on within your first 2 months:

  • Create and manage your own game

  • Develop new gameplay systems inside existing games

  • Build new engine features for use by other game developers

  • Profile and optimise performance

  • Develop an in-game item marketplace

  • Improve our partner implementations (E.g. CrazyGames, Discord Activities)

  • Play a lot of Bloxd :)

 

Our tech

We have a TypeScript-first codebase, and use a combination of React, WebGL, and Node. This tech allows us to deliver Bloxd in an incredibly accessible way, and provides a great developer experience. You’ll need to be happy to pick these up if you’re not already familiar with them.

 

Benefits

  • Healthcare

  • 5% pension match on qualifying earnings

  • A permanent desk in our King’s Cross office

  • 25 days holiday + bank holidays

  • Competitive salary + stock options

Skills Required

  • Degree in computer science, engineering, mathematics, or a related subject, or equivalent practical experience
  • Some professional software engineering experience through internships or scaled side projects
  • Experience developing games, game engines, or mods through side projects
  • Ability and willingness to learn TypeScript, React, WebGL, and Node.js
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The Company
HQ: Birmingham, AL
10 Employees
Year Founded: 2021

What We Do

Bloxd makes it easy to create and play multiplayer games with editable worlds, like minecraft's worlds. Creating games with editable worlds usually takes 20k+ lines of well-optimised code and years of development. Bloxd gives you editable worlds in 5 lines of code, within 5 minutes. We have more than 6 million monthly players on our games, a small team, and are growing fast. We're self-funded and profitable, and are looking for people to both develop Bloxd and build great games with it. Check out our games: bloxd.io.

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