Narrative Content Designer

Reposted 9 Days Ago
Be an Early Applicant
Kyiv, Kiev
In-Office
Junior
Gaming
The Role
The Narrative Content Designer will create engaging narratives for Off The Grid, including dialogue, quests, and game texts, while collaborating with teams to support gameplay. Responsibilities also include maintaining documentation and preparing texts for localization.
Summary Generated by Built In
ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.   
    
Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.   
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.
ABOUT THE JOB

Gunzilla Games is looking for a Narrative Content Designer to join our Narrative team working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

In this role, you will help define how players experience and engage with the characters, world, and story of OTG. You will work at the intersection of writing, game design, and systems design—crafting dialogue, quests, and interactions that bring our characters to life while ensuring narrative seamlessly supports gameplay.

RESPONSIBILITIES
  • Writing descriptions for marketplace items (in collaboration with writers), reviewing them with Legal, and ensuring consistency and accuracy.
  • Keeping all narrative documentation up to date.
  • Writing voice-over scripts (in collaboration with writers).
  • Writing news posts, UI texts, and other copy requested by design or other teams, while keeping all in-game text consistent and up to date.
  • Implementing text into the game using Unreal Engine.
  • Preparing all texts for localization.
  • Using AI to create preliminary localizations of new text.
  • Communicating with the localization company.
REQUIREMENTS
  • Proven experience as a Narrative Designer, Game Designer, or Content Designer with at least one shipped AAA title
  • Deep understanding of narrative design: you think about story both systemically and creatively
  • Hands-on experience with Unreal Engine 5
  • Strong editorial eye with the ability to craft witty, precise, and characterful text
  • Excellent written and verbal communication skills, with mastery of the English language
  • Knowledge of other languages would be a plus
  • Experience with localization tools like Gridley, Po Editor
  • Solid understanding of game design principles, player motivation, and how narrative supports core mechanics
  • Strong analytical, research, and problem-solving skills, with the ability to adapt to limitations and available resources
  • A passion for games, with a broad understanding of game culture, design fundamentals, and industry trends
GUNZILLA OFFERS*
  • Unlimited Paid Vacation 
  • Paid Sick Leave
  • Flexible Working 
  • Work from Home
  • Health Insurance 
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position 

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

THE RECRUITMENT PROCESS

Here’s what you can expect when applying at Gunzilla.

  • Click on "Apply Here" on the page of the role and send us your CV via email.
  • If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.
  • Some roles require a competency test, which the recruitment team will support you on.
  • Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.
  • Following your interview, we’ll contact you either way.
  • If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.

Top Skills

AI
Localization Tools
Unreal Engine 5
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The Company
London
218 Employees
Year Founded: 2020

What We Do

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series. Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London. OUR VALUES Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start. We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together. Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber. Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries. Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building. COME AS YOU ARE Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together! Apply for a job: https://gunzillagames.com/en/careers/ Become a Gunzilla intern: https://gunzillagames.com/en/internships/ Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

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