Monetization Artist

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in ISR
Remote
Mid level
Gaming • Software
The Role
Design and implement mobile game UI focused on monetization: create offer screens, shop flows, promotional screens and in-game events. Collaborate with UX, engineering, product and monetization teams, maintain UI component library, iterate on A/B test variants, and own asset handoff and visual pipelines.
Summary Generated by Built In
Description

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe.

We're looking for a UI Artist star for its top-notch, industry-leading product.

As a UI Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development.

Required time zone CET +/- 3 hour

Responsibilities
  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience
  • Conceptualize, present and execute your ideas from A to Z
  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features
  • Create and own the implementation of fun, engaging in-game events and other game content
  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions)
  • Own the visual pipeline from brief to implementation, including asset handoff
  • Maintain and evolve the UI component library and style guides to ensure consistency across features
  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data
  • Collaborate closely with the monetization team on conversion-driven design decisions
  • Participate in design reviews and contribute constructive feedback to peers
Requirements
  • At least 3 years of experience in game UI and understanding of game UI principles
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens)
  • Ability to work in a dynamic environment with quick decision-making within tight schedules
  • Proficiency in Photoshop, Figma, AI creative tools
  • Strong design, drawing, color, composition, and conceptual ideation abilities
  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results
  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers)
  • Fluent English

#LI-Remote

Skills Required

  • At least 3 years of experience in game UI and understanding of game UI principles
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens)
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens)
  • Ability to work in a dynamic environment with quick decision-making within tight schedules
  • Proficiency in Photoshop, Figma, AI creative tools
  • Strong design, drawing, color, composition, and conceptual ideation abilities
  • Comfort with data-informed iteration and creating A/B test variants
  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers)
  • Fluent English
  • Required time zone CET +/- 3 hour
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The Company
HQ: Tel Aviv
2,298 Employees

What We Do

As one of the world’s fastest-growing mobile game companies, we produce engaging entertainment that is enjoyed by players across the universe!

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