Job Posting Title:
Mocap Editor (Mid- Senior Level)Req ID:
10148823Job Description:
Primary Responsibilities and Accountabilities
(Key duties or essential priorities for fulfilling the job’s purpose)
Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently
Adhering to the performance of the actors using non-destructive modification of motion to work with the requirements of the sequence, pushing and leading to the highest quality of work
Adjusting interaction and contacts between characters/props/environment/terrain, with a deep knowledge and understanding of human and creature motion editing.
Superb techniques and eye for Blending body motions
Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight.
Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.
Job Requirements
(Education, Experience and Skills/Competencies)
Education / Experience:
Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience
Expert in Maya and Motion Builder with Previous experience within motion-captured performances
Proven experience in high end filmVFX and an up to date showreel.
Required Skills / Competencies:
Excellent attention to detail and communication skills.
Excellent Problem solving skills
Expert understanding of retargeting techniques (transferring motion from one character to another)
Solid understanding of the principles of Animation
Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues
Sharp eyes for motion, timing and posture.
Background in using Maya and/or Motion Builder
Background in using Linux and Vicon Shogun Post is a plus.
Excellent collaborative skills
Eagerness to learn and develop
Job Posting Segment:
ILM MumbaiJob Posting Primary Business:
ILM MumbaiPrimary Job Posting Category:
Motion Capture - Studios, VFX Editing - StudiosEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Mumbai, IndiaAlternate City, State, Region, Postal Code:
Date Posted:
2026-04-16Skills Required
- Computer Science, Computer Visualisation or Computer Animation degree
- Expert in Maya and Motion Builder
- Previous experience within motion-captured performances
- Proven experience in high end film VFX
- Excellent attention to detail and communication skills
- Excellent Problem-solving skills
- Expert understanding of retargeting techniques
- Solid understanding of the principles of Animation
- Sharp eyes for motion, timing, and posture
The Walt Disney Company Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about The Walt Disney Company and has not been reviewed or approved by The Walt Disney Company.
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Pay Growth & Progression — Recent union agreements raised wage floors for large groups of park cast members—e.g., Disneyland’s $24/hour minimum rising to $26 over the contract and Walt Disney World’s path from $18 toward about $20–$20.50 by 2026—signaling upward movement in hourly pay. These steps are described as meaningful improvements for many frontline roles.
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Healthcare Strength — Company materials outline medical, dental, and vision coverage for many full‑time roles, wellness resources, and (in Central Florida) access to Centers for Living Well clinics and pharmacy. References to mental‑health support and paid time off reinforce a strong core health offering.
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Wellbeing & Lifestyle Benefits — Complimentary theme‑park admission and discounts on hotels, dining, merchandise, and recreation are positioned as signature perks. Education support through Disney Aspire adds notable lifestyle value for eligible hourly employees.
The Walt Disney Company Insights
What We Do
The Walt Disney Company is a leading diversified international family entertainment and media enterprise that operates through segments including entertainment, sports, and experiences.









