Mission Designer III

Posted 19 Days Ago
Be an Early Applicant
Manchester, Greater Manchester, England, GBR
In-Office
Mid level
Gaming • Esports
The Role
Design, document and implement missions and gameplay systems using in-house tools (StarScript/visual scripting). Create player events, collaborate with leads, producers, QA and other disciplines, manage dependencies, iterate from feedback, and meet frequent deadlines.
Summary Generated by Built In

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. 

Cloud Imperium is looking for an enthusiastic and technically minded Mid Level Mission Designer to work on its ever-expanding Persistent Universe at its UK studio located in the heart of Manchester. 
 
About the role: 
 
You would be a part of The Mission Design Team (MDT) made up of designers, a producer and embedded QAs, responsible for many aspects of the game, such as creation of the first implementation of new missions, upkeep of existing missions, Creation of Events for players. 

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. 

What You'll Do: 

  • Work with your lead to nail down details of a high-level design. 

  • Design, document and implement missions and gameplay systems under the guidance of senior team members. 

  • Work in various in-house tools including StarScript, a visual scripting editor, to create logic for missions, systems and events. 

  • Work closely with other disciplines to plan and sort out dependencies to guarantee deliveries on time. 

  • Actively seek feedback, iterate on your work and grow your craft within the team 

What are we looking for: 

  • Previous industry experience on AAA or equivalent titles with a solid design portfolio 

  • A working understanding of visual scripting or coding fundamentals 

  • Ability to work both independently and collaboratively across disciplines 

  • A willingness to learn, take direction and develop your skills in a fast-paced environment 

  • Strong communication skills and an ability to build relationships with other departments 

  • The ability to work with and respect frequent deadlines 

So, if you are an enthusiastic and self-motivated mission designer please apply for this role immediately! 

 

CIG Diversity Statement 

 CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special. 

Fraud Statement 

 We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment. 

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info{@}cloudimperiumgames.com with any information you may have. 

 If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Skills Required

  • Previous industry experience on AAA or equivalent titles with a solid design portfolio
  • Working understanding of visual scripting or coding fundamentals
  • Ability to work both independently and collaboratively across disciplines
  • Willingness to learn, take direction and develop skills in a fast-paced environment
  • Strong communication skills and ability to build relationships with other departments
  • Ability to work with and respect frequent deadlines
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The Company
HQ: Los Angeles, CA
627 Employees
Year Founded: 2012

What We Do

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals. Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands. Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

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